My blossoming career as a ‘fixer’ for the Awakened continues in Part 11 of Omikron, with the destruction of a bridge (finally) and a new mission to spread propaganda. In order to succeed at the former though, I first need to defeat some gentle jumping puzzles.
That goes alright. But then I’m given instructions to look for a book shop and, well, that takes far longer to figure out than it should (at one point I even return to HQ to see if I missed anything). The streets of Omikron-land are confusing. That’s my excuse, anyway.
Eventually I’m set up with enough pirate radio equipment to broadcast whatever pop tunes or quiz panel games the Awakened desire. One problem remains; how to get it up on the roof.