PC Invasion podcast

Plump up a pillow, pour yourself a cup of weak lemon drink, and settle your buttock areas in for Episode 11 of the always fascinating PC Invasion Podcast. The latest installment can be streamed or downloaded below.

Older episodes of the podcast can be found in our archives. A thrilling summary of this week’s topics of interest can be found beneath this listening widget.


This week, it’s Tim and I rambling about game stuff.

We discuss the announcement of the Divinity: Original Sin 2 Kickstarter, along with the public suggestion box for stretch goals (including a ‘gore and swears’ toggle), and point out not one, but two entire calls for Chris Avellone to be involved.

Crowd-funding talk naturally leads to the newly revealed Fig platform, and the merits of its slightly different investment and curation model. True to form, we also laugh at its name.

From there, it’s on to the minor question of ‘Are publishers good or bad?’ by way of the news that Star Wars: Battlefront won’t have a proper single player campaign because EA don’t think people would play it.

There’s HOT GOSSIP about Dota 2’s ‘roster lock’ drama, and then it’s back to evil publishers with a few words about Konami’s alarmingly oppressive and horrible workplace.

Game-wise, we talk about The Witcher 3, The Witcher 3’s UI, Hacknet and whether Twitch is really capable of playing Dark Souls.

Star Citizen’s FPS development moves in-house

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