Randy Smith Tired Of “Wizards And Bionic-Warriors”

Talking with RockPaperShotgun, former Looking Glass Studios designer and 2009 IGF-winner Randy Smith has expressed some disappointment in the inability of “immersive sims” (such as Deus Ex or Fallout 3) to evolve much beyond their current state.

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“The way we’ve done immersive sims in the past has very much been focused on Sci-fi and Fantasy story-lead adventures” Smith said, “I really hope the simulations we start working on have … less about wizards and bionic-warriors who work for shadow governments. That stuff is interesting and cool, but we’re a little stuck in it.”

“[Videogames] seem to think they can keep on making the same game forever, whether it’s a racing game or an immersive sim or whatever.”
Smith feels developers need to get out of this rut if any progress is to be made.

“When I think of the deeper future of games, much like the excitement we tapped into back in the 90s and thinking about what’s the coolest, newest thing we can do with a game … It needs to be something that people haven’t done with the sub-genre before” he said. “And people don’t really think about making games this way. They think ‘Wouldn’t it be cool to be a bionic assassin.’ Which is kind of sad.”

“I really do love the sub-genre and think you can do good stuff with it … but it’s not where my heart is right now.”


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