It’s fair to say that Warhammer 40,000: Space Marine has suffered from a bit of an identity crisis since it was originally announced – the big armour, the big guns and the third-person over-the-shoulder perspective drawing more than a few comparisions to Gears of War.
When IncGamers asked Creative Manager, Daniel McGuffey, about that comparison, and just how Space Marine differs from Epic Games’ mega-franchise, he said that “this is the first game that we feel really encapsulates the feeling of being a Space Marine – rather than feeling like a Space Marine-inspired protagonist. “
McGuffey went on to say when “people really understand what it means to be a Space Marine… and they understand it’s a game about momentum and movement and huge set-pieces–. That’s something that needs to be messaged more and more, but we’ll get there”.
Read our full Warhammer 40,000: Space Marine interview here.