Resident Evil: Code Veronica had quite the storied release. It was originally set to be the mainline entry, Resident Evil 3. But it was being developed for Sega’s iconic Dreamcast, which led to Sony balking, as it preferred to have all the mainline titles at release. As such, the game’s number was removed and the title was granted to the game we now know as Resident Evil 3. Capcom has been focused on remaking the early entries in the series, with RE 2 and RE 3 already having theirs. And Resident Evil 4 is supposedly up next. But one game got skipped. This is why Resident Evil: Code Veronica is getting a fan remake in Unity instead.
The linked page above is the only official info I can find on the game, but there isn’t anything on who exactly is making it. What we do know is that the Resident Evil: Code Veronica fan remake is going to follow the gameplay example set by the RE 2 remake, so it’ll be third-person and have updated gameplay. But the team appears to be going all out. They state that the game will be faithful, but it will be expanded, so it’s at least a partial reimagining. More interestingly, the game will also have a fixed camera mode for anyone who’s more of a purist. Pretty exciting stuff.
Please have a new voice for Steve
The Resident Evil: Code Veronica fan remake appears to directly recreate the original game’s areas for the most part. I’m not sure if all-new area geometry was created or if it’s mainly textures, however. Objects in the menu have been given completely new models, though, so assets are clearly being created. Finally, the page promises that the Tyrant T-078 will be stalking the player, so it looks like it’ll be a lot like how Mr. X was in the remake of RE 2. Since this is a fan remake, we absolutely shouldn’t be expecting to see it any time soon. But I’m glad someone is giving us a remake.