September 5th, 2017

Rising Star Games releasing Cloudbuilt

Rising Star Games releasing Cloudbuilt

cloudbuilt

Rising Star Games have announced that they’ve picked up Coilworks’ action-packed free-runner Cloudbuilt, and will be releasing it later this year.

Cloudbuilt has you playing a character equipped with a rocket-powered exoskeleton, and tasked to get from A to B as quickly as possible across sprawling aerial levels populated with hostile robots. It looks utterly gorgeous, incredibly fast-paced, and rather slick. As such, it’s perhaps not a surprise that the game was already greenlit on Steam.

The game will feature over 20 levels with multiple paths of progression through each, four alternate endings, branching level selection, and no skill unlocks. If you learn new tricks, it’s because you learned new tricks, not because your character inexplicably got a new ability. You’ll be able to challenge your friends with your best times and beat their saved ghost runs, so it’s rather competitive and replayable, too.

You can have a look at a trailer for it below. Cloudbuilt is due out sometime later this year.

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  • Tim McDonald

    Tim has been playing PC games for longer than he’s willing to admit. He’s written for a number of publications, but has been with PC Invasion – in all its various incarnations – for over a decade. When not writing things about games, Tim can occasionally be found speedrunning some really terrible ones, making people angry in Dota 2, or playing something obscure and random. He’s also weirdly proud of his status as (probably) the Isle of Man’s only professional games journalist.

    • DavidTheSlayer

      Looks cool thanks for positng, maybe some new suits to add replayability would be a nice touch :).

    • akir

      reminds me of quake 3 defrag maps.