No Place for Bravery game Thorn top-down

Brazilian developer Glitch Factory’s debut game No Place for Bravery specifically takes inspiration from Sekiro: Shadows Die Twice with its demanding, defensive combat design. But it seeks to distinguish itself from Sekiro not only through its pixel art aesthetic and top-down view, but also through its heavier emphasis on story.

Matheus Queiroz, one of the developers at Glitch Factory, expressed excitement over the game’s fusion of “the simple-yet-deep Soulslike genre, famous for testing your mettle and reflexes, with an equally challenging narrative straight from our hearts.” If this combination sounds like it could work for you, then you can check out No Place for Bravery on Steam today.

 

The story of this gory action RPG takes place in Dewr, a world ravaged by an ancient conflict between dragons and giants as well as by the warring factions that reside there now. Players take on the role of Thorn, a warrior who continuously thinks about the countless casualties he caused as a former soldier. At some point, “word of his long-lost daughter cuts through the voices he cannot silence,” which leads him to embark “on a vengeful quest to find her.”

Fight and ponder

Players will encounter numerous formidable foes when journeying through Dewr, and they require mastery of the game’s stamina-based fighting system. Much like SekiroNo Place for Bravery challenges players to deal with all kinds of attack patterns through the use of well-timed dodges and parries. In between fights, players will have to deliberate over dialogue choices that influence what kind of path Thorn will go down.

At the very least, No Place for Bravery has some incredibly crisp sprite and animation work, so to some, the game might be worth getting for that reason alone. Curious players can experience Thorn’s harrowing tale for the relatively low price of $19.99 USD.

Daniel Pinheiro
Daniel is a games journalist who is deeply passionate about the medium and the impact it can have on our lives. He is open to all kinds of genres, but has a particular affinity for platformers and beat 'em ups. He also helped back the Kickstarter for The Wonderful 101: Remastered.

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