Sense: A Cyberpunk Ghost Story fully crowdfunded and has demo out now

Sense A Cyberpunk Ghost Story

The horror genre in video games continues to expand its diverse landscapes. Games like Resident Evil, Fatal Frame, and many, many others have paved the way for the current and future generations of the genre. And, with each iteration, it seems new ideas are still managing to find their way to the surface. For example, Sense: A Cyberpunk Ghost Story finds its roots embedded in traditional Cantonese folklore.

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Smashing goals and taking souls

The title alone is enough to start tipping off your intrigue receptors. But there’s much more to the game than its flashy name. The game was fully funded during a recent Kickstarter crowdfunding campaign. The expectation was to reach a budget of US$10,000. This goal was completely shattered, with a grand total of $60,027 brought in when all was said and done. More than 1,000 backers proved that this was a concept that was worth pursuing from New York-based developer Suzaku.

Sense A Cyberpunk Ghost Story 2

Highlights from your night light

The game differs from traditional 3D horror titles. It’s set in a 2.5D environment and, as previously mentioned, takes hints from games like Clock Tower and Fatal Frame. The game is set in the year 2083 inside the city of Neo Hong Kong. Cybernetic body modifications are part of the culture, with main character Mei Lin Mak questioning her new set of cyber eyes.

If this is enough to draw you in, a playable demo of Sense: A Cyberpunk Ghost Story is now available on PC via Steam. While a snippet of the Sense is currently playable, a full release isn’t expected until 2020. The system requirements, seen below, are fairly modest if you’re ready to take the plunge.

There will also be additional DLC content post-launch and free of charge. If you’re concerned about dialogue, voice actors will be featured in Japanese, Spanish, and Russian upon release. 

SYSTEM REQUIREMENTS

MINIMUM:

    • OS: Windows 7
    • Processor: Intel Core 2 Duo E5200
    • Memory: 2 GB RAM
    • Graphics: GeForce 240 GT or Radeon HD 6570 – 1024 MB (1 GB+)
    • DirectX: Version 9.0c
    • Storage: 8 GB available space

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Author
Greg Bargas
A console gamer gone rogue. Collector of retro games, lover of hardware. Find me every Tuesday at 6PM CST on Destructoid's SpotDodge live podcast! Rocket League, anyone?