The developers estimate that Splinter Cell: Conviction will take around 12 hours to complete on normal difficulty.
Creative director of Splinter Cell: Conviction, Maxime Beland, told OXM, “I want people to play my games and finish them.”Beland confirmed that difficulty levels, like those seen in Rainbow Six: Vegas, will be implemented into the game. “We’re going to have the normal mode for normal gamers, who are going to spend 12 hours playing our game,” he stated.Realistic mode will up the difficulty significantly, according to Beland. “You’re going to need stealth, two bullets is going to kill you, the enemies are going to be super-lethal.”Splinter Cell: Conviction will be available on Xbox360 and PC by the end of the year. Head over here for our E3 interview with the developers.
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Metaphor: ReFantazio places big twists on social links and romance