The patch notes for the Star Citizen 3.0 Evocati test have surfaces which give a better indication of what’s included in the 3.0 update.
First up is there are three moons in this release with planetary surfaces, Yela, Daymar, Celkin, and the asteroid Delamar. These provide over three million kilometres to explore which come with outposts and derelict ships. They also come with a rotational day and night cycle.
Breathing, stamina, and heart rate are now a thing to watch out for, the ATC (air traffic control system) is now used for landing, there are four new ships and the Ursa rover which was shown in the Gamescom demo and is also included.
There is now five mission typed to try which include delivery, bounty, missing person, derelict, escort types.
Levski base which is situated on the Delamar asteroid is finally accessible. That is the base that was shown in this year’s Gamescom demo.
Cargo boxes are secreted around the place and can also be acquired by destroying cargo ships. These boxes can contain items which are stored in a “cargo grid” and what you can pick up will depend on the cargo crate size.
A new hint system is also now in the game along with Subsumption NPCs at Grimhex, Olisar, and Levski.
According to CIG there is content that will be added to 3.0:
“Other content and features are in and listed in the notes, but currently not the focus of this testing phase as they undergo bug fixes and polish. Additionally, there’s content that is not listed in the notes that are intended for live release and will be added iteratively during the testing cycle.”
These are some of the main points from the lengthy patch notes. Whether the game’s performance had improved much remains to be seen but that’s probably expected at this stage. That said, Star Citizen has suffered from performance issues for a long time so CIG may not be attempting to tackle those issues yet. It’s a problem that’s not going to go away though.