Star Citizen 3.0 finally released to Evocati testers

Star Citizen 3.0 finally released to Evocati testers

Star Citizen fans have been waiting a long time for 3.0 to make an appearance as this is supposed to be a game changing update. After weeks of watching the burndown segment on ATV and the bugs list going up and down like a yo-yo, it’s finally ready for some public consumption.

3.0 is now in the hands of the Evocati, or early testers, to find any weird and wonderful bugs before it’s released to a wider testing pool on the PTU. Testing could go on for weeks depending on what’s found. The update sent out to testers reads:

“We’re absolutely thrilled to announce that an early version of 3.0 is now available for the Evocati Test Flight on PTU!

“Also, in addition to all of the new features and updates that 3.0.0 brings, we’re also testing the launcher and patching system. No more daily 20GB+ patches!

“Publishing a first build to Evocati is always huge milestone in the development process of Star Citizen, and this is a particularly giant step towards getting 3.0 in the hands of all backers. As this update is so massive, we’ll start with modest testing goals today to allow everyone time to get familiar with changes, and then we’ll look to ramp up quickly in the coming days. “

Not having to download 20Gb patches will be a huge plus and it’s probably something that should have been tackled long time ago. As soon as we get our hands on it we’ll take a dive in and see if this really is a game changer. It should give us some idea how things are really progressing. The proof is in the pudding.

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  • Paul Younger

    Founder and Editor of PC Invasion. Veteran PC gamer of over 22 years.

    • rochyroch

      I’ll have to re-install once this is properly released & see how my $60 is getting on 🙂

      • Paul Younger

        I have not been in for a while either but will for this. I am not super optimistic though.

      • potatato

        no matter if they succeed or not in making a great game (the development scale is unheard of), you can know that your money was not POCKETED but SPENT instead. This is contrary to the vast majority of early access games where the incapable devs just run away when it comes time to fix the major issues in their “games” that they already got rich on.

        Props to the SC team for actually trying to deliver something and risking everything for it. Last time something of this scale was successful, we got WoW.