The latest developer update from the trean at Bioware once again looks at the game’s advanced classes.
Georg Zoeller, the Principal Lead Combat Designer on Star Wars: The Old Republic, takes readers through the changes to the advanced classes since his last blog update a few months ago explaining how things have changed following extensive testing and iterations.
The update shows exanples of the skill tree system as it currently stands along with details of the classes and how the the development team have come to make their decisions when making the changes.
With any luck we’ll see the release of what some are saying is the next big thing in the world of MMORPGs some time this September.
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