stardew valley

Stardew Valley creator ConcernedApe (AKA Eric Barone) has announced that update 1.1 for the game will be released this Monday. That’s going to be 3 October in most timezones, for all you calendar fans out there.

Version 1.1 is currently in Beta form, but Monday is when everybody will be getting it. It’ll add new potential spouses for your budding farmer (Emily and Shane), and allows you to choose from five different farm maps when starting a new game (Riverlands, Forest, Hill-Top, and Wilderness; as well as the original map). Coffee beans are being added as a new crop, too.

That’s barely scratching the surface of the changelog though. Here’s what you can expect in Stardew Valley 1.1:

1.1 Changes

Marriage Candidates

  • Marriage candidates now have an outdoor area on the farm that is unique for most spouses, and sometimes spend time out there, usually doing a unique behavior.
    • Sam has a little halfpipe and he does skateboard tricks.
    • Maru has a little gadget that she works on.
    • Abigail plays her flute.
    • Leah has a sculpture to carve.
    • Sebastian works on his bike.
    • Alex lifts weights.
    • Penny, Harvey, and Elliott read a book in a little potted plant garden.
    • Emily meditates in a crystal garden.
    • Haley takes pictures between two potted palm trees.
    • Shane has a little chicken hutch, and he stands by it holding his chicken “Charlie”.
  • Shane can be married and has new dialogue, scheduling and heart events.
    • There’s a new door for Shane in Marnie’s shop which is locked.
    • Shane’s “spouse room” a mess, with a mini-fridge and a muddy path of footprints leading up to it.
  • Emily can be married and has new dialogue, scheduling and heart events.


Robin has a few new buildings available for sale. The wizard will also offer new farm buildings after completing a questline.

  • Shed – The shed is just an empty room which players can do whatever they like with. They can decorate it the same way as their house.
  • Mill – Players can place wheat in it to make flour, or beets to make sugar. One wheat makes one flour. One beet makes 3 sugars. When they place wheat or beets inside the flour or sugar will be ready the next morning. The little box on the right side of the mill acts like a chest and it will contain any product that has been. milled the previous day.
  • A new quest is available which will allow the Wizard to summon special buildings to the farm. These buildings are very expensive and intended for end-game. They’ll appear instantly after purchase unlike Robin’s buildings which require construction:
    • Junimo Hut (Magical Construction) – Junimos will come out to harvest any mature crops within a certain distance of the hut. The junimos will place the crops they harvest in the hut for players to grab at their leisure.
    • Water Obelisk (Magical Construction) – When interacted with, it warps players to the beach, exactly like the beach warp totem. It’s basically an infinite totem that lives on the farm.
    • Earth Obelisk (Magical Construction) – Just like the water obelisk except it warps players to the mountains.
    • Gold Clock (Magical Construction) – Prevents debris from appearing on your farm. Keeps fences from decaying.

Other Changes

Farm Maps

  • There are now 5 farm maps to choose from when starting a new game. The basic map that exists currently, as well as a new map themed around each “skill”. Each special map has a feature that makes it a little different:
    • Riverlands – Lots of water on this map… limiting your farm space. Looks nice. Fishing is actually viable on this farm… In fact, players can catch the same fish that are available in town.
    • Forest – The forest encroaches on the land, limiting farming space. However, there are renewable stumps on the east edge of the map, and seasonal forage items spawn there as well. Also, there is a new type of “weed” that spawns on the farm, which looks unique and will always dropped mixed seeds when cut.
    • Hill-Top – Lots of cliffs… and there is a special mining area in the southwest where ore will spawn, as well as unique geode-bearing stones.
    • Wilderness – Lots of space to farm, looks a little more interesting than the basic farm with a large lake in the southwest corner, and a cliff along the east and south. On this map, Bats and golems will come out at night. There is a new monster called a Wilderness Golem which is unique to this map. It behaves just like the stone golem, but has different drops. Its stats scale with player combat level.
  • Each map also comes with unique decorations inside the players house.

New Crop – Coffee

  • Coffee Beans added.
    • These can be planted in either spring or summer to grow more Coffee Beans.
    • After it becomes mature it regrows every 2 days after harvest. It can produce multiple beans per harvest, like berries. Also, similar to sunflowers, the beans harvested also act as the seeds for the crop.
    • Coffee beans can be placed in the keg to make coffee.
    • They have a chance to drop from Dust Sprites.

New Farmhouse Upgrade

  • Players can upgrade their house an additional time, which adds a cellar. It can be accessed by taking stairs down from the kitchen.
  • In the cellar, there are new items called casks.
    • Players can place alcohol and cheese into the casks to age them. Over time, they will improve in quality and value. These aged items can even go above “gold star” quality to reach “iridium star” quality, a new level of quality. Iridium star level quality doubles the value of an item. Different types of items take longer or slower to age. Wine takes the longest… it takes 2 seasons of aging to go from basic wine to iridium quality wine.
    • Also, fruit trees can now produce iridium quality fruit. The fruit trees increase quality by 1 star per year of age after reaching maturity.


  • Players can now divorce their spouse by filing in a little book inside the mayor’s house.
  • After divorce, your spouse moves out and returns to their old life, but any children will stay.
  • After divorce ex-spouses are less friendly toward the player and have unique ‘rejected’ dialogue.
  • Using the Dark Shrine of Memory in the Witch’s Hut will erase the ex-spouses memory, making it seem like you had never been married.

New Content

  • Return Scepter now sold by Krobus in the sewer for 2,000,000g. This item acts like a permanent warp totem to the farm. You can use it any time to warp back to the farm.
  • Two new fish can be caught in the wild: Slimejack (Mutant Bug Lair) and Void Salmon(Witch’s Swamp).
  • Inside a new building, the Witch’s Hut there are three new shrines:
    • Dark Shrine of Memory – Will erase a divorced spouses memory, making it seem like you had never been married.
    • Dark Shrine of Selfishness – Allows you to turn your children into doves (Gets rid of them) in exchange for a Prismatic Shard.
    • Dark Shrine of Night Terrors – Allows you to toggle having monsters spawn on your farm in exchange for a Strange Bun.
  • There are two new quests available which unlock the new Wizard farm buildings (available after completing either the Community Center or JojaMart goals).
    • Dark Talisman – Sends the player to a new area, the Mutant Bug Lair to retrieve a powerful magical artifact.
    • Goblin Problem – Sends the player to a new area, the Witch’s Swamp.
  • Honey can now be placed inside Kegs to make Mead.
  • Casks can now be crafted to age alcohol and cheese which increases quality.
  • Void Mayonnaise can now be crafted from Void Eggs.
  • Catalogue – Sold by Pierre, this expensive furniture piece allows players to purchase wallpaper and flooring from their home.
  • Furniture Catalogue – Sold by Robin. Like the catalogue, this can be placed at the farm and players can interact with it to purchase furniture.
  • New furniture – Anchor, Bamboo Mat, Boarded Window, Bonsai Tree, Burlap Rug, Candle Lamp, Carved Window, Ceiling Flags, Decorative Lantern, Floor TV, Hanging Shield, Junimo Plush, L. Light String, Metal Window, Miner’s Crest, Monster Danglers, Monster Rug, Nautical Rug, Ornate Lamp, Ornate Window, Porthole Window, S. Pine, Small Crystal, Tree Column, Woodcut Rug, World Map.
  • Galaxy Swords, Galaxy Daggers and Galaxy Hammers are now purchaseable from Marion once you have obtained a Galaxy Sword.

Minor Changes

  • New mail messages after the player passes out from exhaustion or dies. They’ll sometimes end up at Harvey’s clinic after death.
  • Strange Bun had its price and cooking ingredients adjusted.
  • Giving someone a gift on their birthday will never make your spouse jealous.
  • You can now wallpaper the little hallways in your upgraded house.
  • When you beat Journey of the Prairie King, you can now start over in a harder mode, keeping your upgrades and coins.
  • 2 new “Lost Books” to collect for the library.
  • You can now choose to color your chests with one of 20 color options.
  • NPC’s now appreciate quality level in gifts, but it only has an effect on gifts they “like” or “love”.
  • You can now move your buildings via Robin’s construction menu.
  • Krobus now sells Void Eggs.
  • Slime Balls now have a chance to drop Petrified Slime.

Bug Fixes

  • Wild plums are now labeled as fruit.
  • Grandpa’s Shrine should now always properly give the reward for reaching 4 candles.
  • Fixed issue where gathering an item with the “botanist” profession would fail if the inventory was full, even though the gold-level item was present in the inventory.
  • Slime charmer ring should now protect against giant slimes.
  • You can no longer tap a stump.
  • Fixed Joja Warehouse graphic issue in winter.
  • “Check action”-mapped keys should now work to attach bait to a rod.
  • Rain ambient sound should no longer play in Sandy’s Oasis under any conditions.
  • Your baby should now be properly born, even if you pass out in the mines on the eve of the birth.
  • Moonlight Jellies engagement crash.
  • Galaxy sword should now be truly unloseable.
  • You can no longer lose hay to a hopper because you have no silo.
  • You can no longer plant fruit trees off the farm.
  • Typo fixes

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