Rumor: Take-Two Planned Irrational Take Down If Bioshock Infinite Did Not Perform Exceedingly Well

Gamasutra contributor Leigh Alexander has revealed an insider source from Irrational Games told her that there was trouble brewing in Irrational since 2011. Take-Two Interactive already intended to close the studio back then if the game did not reach exceedingly high sales expectations.

Leigh’s article delves a bit more into her issues with conflict of interest, knowing many people in Irrational, but she reveals many more details about Irrational’s mindset when they were in the middle of making Bioshock Infinite.

Read moreRumor: Take-Two Planned Irrational Take Down If Bioshock Infinite Did Not Perform Exceedingly Well