Adam Jensen heads to the pen in this prequel operation. But is the second story DLC a hard cell?
Adam Jensen will be popping inside a high security aug prison in the second (and final) bit of story DLC for Deus Ex: Mankind Divided.
It’s probably not what you actually want to see being added to Deus Ex: Mankind Divided, but patch 14 brings new features for Breach mode.
A Deus Ex: Mankind Divided VR spinoff has been released today through Steam. Breach is now stand-alone too.
The second and I believe final ‘story’ DLC for Deus Ex: Mankind Divided will be released on 23 February.
The 2.5GB patch released for Deus Ex: Mankind Divided on PC today is a Breach mode centric update, and doesn’t seem to address much else.
This update has been released to address ” critical and minor issues raised by the community”.
The Deus Ex: Mankind Divided patch released today appears to be addressing one thing: SLI support in DirectX 12 mode.
An eleventh patch for Deus Ex: Mankind Divided has been released on PC today, adding new things to Breach mode and addressing bugs.
Nixxes have updated the PC version of Deus Ex: Mankind Divided once again, re-fixing a couple of bug regressions and addressing AMD’s logo volume.
Deus Ex: Mankind Divided (v1.9 build 582.1_P9) adds some requested UI changes, and officially brings DirectX 12 out of beta.
The new Deus Ex: Mankind Divided patch is largely focused on adding things to Breach mode, and the improvement of DirectX 12 performance.
There’s a new, DirectX 12-focused patch out for Deus Ex: Mankind Divided today, which should improve performance.
Adam Jensen becomes even more of a future ninja-agent today, with the release of DirectX 12 support for Deus Ex: Mankind Divided.
A community manager from Eidos Montreal says that the delayed DirectX 12 support for Deus Ex: Mankind Divided is expected tomorrow.
Jensen will be reuniting with Francis Pritchard for a mission involving the Palisade Blade on 23 September.