Voice of Metal Gear Solid’s The Boss, Lori Alan hints she’s working on The Phantom Pain

Since Ground Zeroes was released, Metal Gear fans across the world have been eagerly waiting for news on the upcoming game, The Phantom Pain. Although franchise creator Hideo Kojima has remained tight lipped, it seems a familiar face may be returning.

The actress Lori Alan was the voice of The Boss in 2004’s Metal Gear Solid 3. The Boss was Snake’s mentor and whilst I won’t spoil anything, lets just say things didn’t go too well for them in that game. Since then Alan has voiced her character again in the PSP game Peace Walker but we’ve not heard from her since.

Read moreVoice of Metal Gear Solid’s The Boss, Lori Alan hints she’s working on The Phantom Pain

Ground Zeroes platform exclusive DLC unlocked in a new update

Before Ground Zeroes was released, Hideo Kojima revealed that each platform would get their own exclusive DLC. The Xbox platforms got a side mission called “Jamais vu” which allowed you to play as Raiden whereas the PlayStation 3 and 4 got a side mission called “Déjà vu” which allowed you to play as Solid Snake as he appeared in Metal Gear Solid on the PS1.

It seems these side missions are both going to become available to PlayStation and Xbox owners alike as an update, which is due on May 1st, will unlock these missions. It’s good to see Konami is not charging for these bits of DLC as that might tip all the critics of Ground Zeroes short length over the edge.

Read moreGround Zeroes platform exclusive DLC unlocked in a new update

Hideo Kojima plans to make an “Important Announcement” tomorrow

What with E3 on the horizon we’re all eagerly looking to our favourite upcoming games for some sign that they may show us something new. Most developers stay tight lipped but Metal Gear Solid creator Hideo Kojima prefers to tease his fans.

First Kojima hinted that he has had a burst of inspiration…whilst at the gym, Tweeting: “I’ve come up with new ideas for the trailer at the gym. I’ll try them out tomorrow.”

Read moreHideo Kojima plans to make an “Important Announcement” tomorrow

Hideo Kojima discusses the process of transforming Snake into Big Boss

Naked Snake AKA Big Boss is one of the most complex characters in the Metal Gear universe which is saying quite a lot. He was first introduced as a villain in the 1987 game Metal Gear and was again the villain in the 1990 game Metal Gear 2: Solid Snake. There was more to the character than met the eye however and his origins were the focus of the 2004 game Metal Gear Solid 3: Snake Eater. We learned that Big Boss is actually a hero who has saved the world numerous times and simply wants soldiers to be able to choose what they fight for rather than being pawns of their governments.

To achieve this goal Big Boss does commit some questionable acts and you can understand how from some perspectives he is a tragic villain. In the more recent Metal Gear Solid games we’ve only seen Big Boss as a hero who is mentally and physically scarred by the events of Snake Eater. We still don’t know how he went from a hero and a patriot and turned into a mercenary. It seems these questions are going to be answered in the upcoming Metal Gear Solid V: The Phantom Pain, which will show Snake’s transformation into Big Boss.

Read moreHideo Kojima discusses the process of transforming Snake into Big Boss

Kojima explains why Ground Zeroes has no Platinum Trophy, plus Phantom Pain release date rumours

This week Ground Zeroes will be released on various dates throughout the world. However some fans have noted that the game doesn’t feature a platinum Trophy which is the Trophy you unlock after gaining all the other Trophies.

When asked on Twitter why this was the case, Metal Gear creator Hideo Kojima answered that Sony doesn’t allow platinum Trophies for non full priced games. Given that Ground Zeroes is a short prologue to The Phantom Pain, it is cheaper than most games, because of this it seems Sony have denied it a platinum Trophy.

Read moreKojima explains why Ground Zeroes has no Platinum Trophy, plus Phantom Pain release date rumours

Metal Gear Solid V: Ground Zeroes delayed in New Zealand and Australia

Bad news for those down-under, Metal Gear Solid V: Ground Zeroes has been delayed in Australia and New Zealand. The game was originally due out on the 20th but now it will be released a week later on the 27th.

The game will be delayed on all platforms of the game so both PS4 and Xbox One gamers are going to have to wait before they go on their sneaking missions. NZGamer reached out to Metal Gear Solid publishers Konami who confirmed the delay.

Read moreMetal Gear Solid V: Ground Zeroes delayed in New Zealand and Australia

Metal Gear Solid V: Ground Zeroes won’t have many cutscenes

The Metal Gear Solid franchise is known for many things. Awesome stealth action? Check. Intense boss battles? You bet. Beautiful graphics? Of course. It’s also known for its lengthy and cinematic cutscenes which have become a staple of the series. More casual players tend to dislike these lengthy scenes though many Metal Gear fans enjoy them greatly.

So far almost every Metal Gear game has featured long cutscenes but it seems Ground Zeroes will buck that trend. during an AMA on Twitch, franchise creator Hideo Kojima stated that he utilized as few cutscenes as possible whilst creating Ground Zeroes. He explained that the story is meant to be driven by the player’s actions rather than separate cutscenes. He also said that there would be pockets of information spread throughout the environment. Perhaps this means there will be collectible items that will expand the games story depending on how deep you dive in.

Read moreMetal Gear Solid V: Ground Zeroes won’t have many cutscenes