Valve’s Sniper vs Spy update to Team Fortress 2 has launched, and can now be downloaded free from Steam.To celebrate, not only is Team Fortress 2 completely free for a trial period over the weekend – just install Steam, create an account, and start downloading it – but it’s also 50% off. If you enjoy the free period, the full game will will only cost you £6.99 GBP, which is phenomenal value.Valve’s Robin Walker has also confirmed to Shacknews that, as promised, you can now earn unlockable weapons through random drops, but there won’t be much in the way of details until tonight. “We’re going to release info on the new system on the blog tomorrow,” said Walker, yesterday.The patch gives the Sniper (deep breath) a Huntsman longbow, a Razorback backstab protector, and the ability to lob his own wee at enemies; the Spy gets two new stealth watches and an Ambassador revolver; and there are also achievements, bugfixes, new maps and a new gametype, and everything else you’ve come to expect.The full patch notes follow:MapsAdded new map, Pipeline. Pipeline is the first map in a new game mode named payload race, which uses two carts in each map instead of only one like traditional payload maps Added new arena map Sawmill Added new arena map Nucleus Added new community payload map Hoodoo Sniper ChangesAdded new sniper rifle replacement, The Huntsman. Instead of a sniper rifle, you have a bow that allows you to move around faster while firing, and fire more quickly than the sniper rifle. Works better at medium range than the standard rifle Added new SMG replacement, Jarate. If thrown on an enemy they will take more damage for short period of time. Also extinguishes flames on yourself or allies Added new SMG replacement, The Razorback. Will protect you against a single spy backstab, and stun the spy for a short period of time. Comes with a 15% move speed penalty for the wearer Standard sniper rifle now shoots through friendly players Added 54 new Sniper voice lines Added 35 new Sniper achievementsSpyAdded new revolver replacement, The Ambassador. First shot is very accurate and will cause a critical hit if it hits an enemy’s head. Accuracy is poor for a period after that Added new watch replacement, the Dead Ringer. When armed, you will appear in all ways to die to the first damage you take from an enemy. You’ll be cloaked for 8 second after taking this damage. Upon de-cloaking you’ll make a loud, distinct sound Added new watch replacement, the Cloak and Dagger. Your cloak meter is only depleted when you move, so you can stay invisible indefinitely if you’re standing still Spy name tags now show up properly when disguised as their own team Fixed a bug that would cause spectators to see disguise weapons incorrectly Fixed a bug where enemy spies disguised as friendly spies would have cigarettes that didn’t burn Fixed a bug where overhealing disguised spies would show the wrong overhealing amount to the medic Made it more obvious on first person view model when your motion cloak is out of juice and you are partially visible Also made it more obvious on first person view model when you’re bumped while cloaked Improved the way your disguise weapon is determined to make it clearer and fix a couple of rare issues Spies disguised as enemy spies now get a random mask to helpcomplete the disguise, and their target id will be set appropriately Spies disguised as medics now have an Ubercharge: line in their disguise target info Spies outward facing “disguise health” now matches their disguise target when they first apply the disguise Spies can now pick up health kits for their “disguise health”, even when uninjured Disguise UI doesn’t show up in minimum UI mode (hud_minmode) Spies that disguise as a player using an unlockable now show that unlockable in hand Spies can now use enemy teleporters Added 70 new Spy voice lines Added 34 new Spy achievements Scoreboard ChangesDominations no longer get wiped when teams switch sides Dead players draw slightly darker in scoreboard Converted class labels to class icons All players now display the total number of people they are dominatingGeneralFixed a bug that would cause the scout’s ball to regenerate at inappropriate times Demomen can now detonate their stickies while taunting Flamethrower’s air burst now extinguishes fire on friendly targets Grenades and rockets deflected by a pyro under the effects of Kritzkrieg will now be criticals The Heavy and Sniper now have new custom death animations Fixed payload HUD not updating properly if you join in the middle of a match and the cart isn’t moving Engineer’s dispensers now give 20%, 30%, or 40% of player’s max_ammo (for each ammo type) on each use, based on the level of the dispenser Added -sillygibs commandline parameter which will allow the non-violent gibs to be enabled Added a new taunt for the Kritzkrieg, which also heals for 10 points Improved the deathcam camera handling used when a player plays a custom death animation The Sniper vs Spy update is available now, for free, via Steam.