Runic Games CEO Max Schaefer believes that in the current economic climate, smaller games will thrive.
Speaking to IncGamers, the Torchlight dev spent a bit of time reminiscing about his previous games, including Hellgate: London and Diablo 2, and we asked whether he could apply any lessons learned from Torchlight to their development if he could do them again.”Yeah, I think so. I think that the era of the five-year, eighty-million dollar project is over,” Schaefer responded. When we pointed out Blizzard, he laughed. “They have their own rules over there, for sure.”“But as far as the economy downturn and a lot of failed projects out there, people are looking for faster, quicker development and cheaper development and less risk, and I think that there’s a pretty good gap in the market right now between the casual game and the super big-budget project, and I think that customers will like it, especially since you can get a lot more product out,” Schaefer mused.What do you think, readers? Big games won’t completely vanish, but is it possible that plenty of devs not sheltered under the big-name publishers will shift gears away from gigantic projects?Stay tuned for our full interview with Schaefer later today, and check out of the jolly spiffing Torchlight elsewhere on the site.