Markus Wulfhart is one of the new legendary lords included in Total War: Warhammer 2‘s The Hunter & The Beast DLC. As the Empire’s Huntsmarshal, Wulfhart himself was hand-picked to lead an expeditionary force to find new lands and riches. He was also given a powerful weapon known as the Amber Bow by none other than Emperor Karl Franz himself. You’ll have a chance to find the Amber Bow somewhere in Lustria during Total War: Warhammer 2‘s campaign. We’ll tell you just how to complete the questline and subsequent quest battle in this mini-guide.
Note: For additional reference, kindly check our guide/overview for Markus Wulfhart’s campaign so you’ll have an idea of the basic mechanics and concepts. You can also take a look at our Total War: Warhammer 2 – The Hunter & The Beast guides and features hub for more info.
Markus Wulfhart’s Amber Bow Questline
Step 1: First things first, Markus Wulfhart needs to reach level 8 first just to enable the Amber Bow questline.
Step 2: Once you’ve done that, you’ll be asked to move any character to Tlanxla. It’s just to the southwest of your starting area at the Scorpion Coast.
Step 3: You’ll have to kill 1,000 enemies using any army. No, you don’t even need to get kills manually, you can safely auto-resolve a battle and, if you get 1,000 kills at the end, you’ll get this quest step done.
Step 4: Raid any Lizardmen territory using Wulfhart’s army. Simply find any territory held by Lustria’s native reptiles and set your stance to “raiding.” This part will be completed once the next turn starts.
Step 5: Complete the Amber Bow quest battle. The Amber Bow quest battle is somewhere north of Tlanxla. You could just teleport there if you want to.
These were the units that I had at the time prior to the Amber Bow quest battle:
I would’ve preferred having greatswords and demigryph knights, but it would take a number of turns to recruit them. Anyway, notice how I already had the “Ubersreik Four,” the Legendary Hunters that you meet while playing as Markus Wulfhart? They’re quite helpful for the upcoming Amber Bow quest battle.
Note: You can check our Legendary Hunters guide to find out how you can obtain them and complete their own mini-quests.
The Amber Bow Quest Battle: Phase 1 – The City
These are the Lizardmen enemy forces that are arrayed against Markus Wulfhart:
You’ll also have a couple of allied armies that serve as reinforcements or, for the most part, cannon fodder. Here are the deployment positions for the Amber Bow quest battle:
A short scene will pan over the battlefield. You’ll realize that those two allied armies are trapped and you’d have to rescue them. The northern army (to your left once you deploy) is being attacked while they’re defending a city. The southern army (to your right once you deploy) isn’t spawning yet because they’re trapped in the burning port town.
You’ll need to be quick here. But, do not, under any circumstances, engage the enemies in the south yet. You don’t want to be sandwiched between two hostile blobs.
Since I had several artillery units from the Imperial Supplies mechanic — war wagons (mortars) and steam tanks — I moved them over to face the Lizardmen attacking the northern army. The Lizardmen troops here are pushovers, though you’ll want to watch out for feral stegadons or razordons that can rampage through your lines.
Since I had Kalara, I used the Prey of Anath Raema skill to snare these beasts when I spotted them. This is just to lessen any damage they’ll deal to my forces when they eventually reach my lines. Jorek, the Dwarf Engineer, made sure to bolster my ranged units and artillery with his buffs. Hertwig, the Witch Hunter, also has abilities that debuff enemy melee resistance and another one that boosts your own troops’ defenses.
Of course, Wulfhart’s there to snipe foes and rally your flagging units. That extra Bright Wizard I have is just to complete “The Ubersreik Five” so I can get some use out of Winds of Magic spells.
When you’re done, the northern army will retreat safely back inside the city. You’ll have a cannon fire skill that becomes available. It does tremendous damage and has unlimited uses, though it has a 60-second cooldown.
Phase 2 – The Burning Port
Once the northern Lizardmen line collapses, swing your units to the south (to your right) and start hammering the enemies that are outside the burning port. The army composition is similar to the one from earlier, so just watch out for their lords and monster units. Don’t forget to use your cannon ability.
After a while, most of the Lizardmen units will start routing. The southern allied army will then start spawning from the port. You can’t control them and that’s fine. The third and final Lizardmen army will also arrive.
Phase 3 – Mopping Up
Just move your units forward in a line. You should still have your infantry and ranged units with you, and your artillery should still have ammo left (thank goodness for steam tanks).
The third Lizardmen army will be duking it out with allied forces from the burning port. They’ll serve as a worthwhile distraction while your own troops pepper them with arrows and mortars.
The more challenging enemies here would be the ancient stegadon and the Lizardmen lord, a Slann Mage Priest that uses fire magic. But, they’ll be no match if you focus your fire.
Keep snaring or taking them out from a distance and you should be done in no time. You’ll have Markus Wulfhart’s Amber Bow in your hands. The unique weapon provides +20 missile damage for Wulfhart and it also provides the Amber Bow ability — a magic missile that’s great for large monsters. You’ll have something extra to complement your use of Focused Shot/Executioner.
That does it for our mini-guide on how to obtain Markus Wulfhart’s Amber Bow in Total War: Warhammer 2. I did take a few losses which I replenished after a turn. Ideally, though, you’d want greatswords and demigryph knights to help you out against the Lizardmen monsters. But, hey, we do what we can with what we have.
Anyway, if you want to play as Markus Wulfhart, then you can grab Total War: Warhammer 2‘s The Hunter & The Beast DLC via its Steam store page. Don’t forget that we’ve also got our Total War: Warhammer 2 – The Hunter & The Beast guides and features hub with more info.