0

    As Total War: Warhammer 2 gets closer to release, Creative Assembly has now revealed the system requirements.

    CA are being quite thorough with these, they have offered up three lots of specs which should cover all bases. They have also highlighted some new features which include improved Screen Space Ambient Occlusion (SSAO), a new volumetric fog system which thickens the air, producing god-ray effects, a new sharpening filter, and “impressive” wet-look surfaces which are appropriate to certain models and model features.

    As well as these system specs, CA also released a list of Total War: Warhammer 2 presets which gives an idea of what you may or may not be able to achieve.

    PC Recommended Specifications:

    Expected around 45-55 FPS on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “High”, running at 1920×1080

    Operating System: Windows 7/8.1/10 64Bit

    Processor: Intel® Core™ i5-4570 3.20GHz

    RAM: 8 GB

    Install size: 60 GB

    Video Card: NVIDIA GeForce GTX 760 2GB | AMD Radeon R9 270X 2GB @1080P

    PC Minimum Specifications:

    Expected around 25-35 FPS on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “Low”, running at 1280×720

    Operating System: Windows 7 64Bit

    Processor: Intel® Core™ 2 Duo 3.0Ghz

    RAM: 4GB/5GB*

    Install size: 60 GB

    Video Card: NVIDIA GTX 460 1GB | AMD Radeon HD 5770 1GB | Intel HD4000 @ 720p

    *PC integrated graphics chipsets, e.g. Intel HD series, will require 5GB system RAM

    PC 60fps+ Specifications:

    Expected 60 FPS+ on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “Ultra”, running at 1920×1080

    Operating System: Windows 7/8.1/10 64Bit

    Processor: Intel® Core™ i7-4790K 4.0 GHz

    RAM: 8 GB

    Install size: 60 GB

    Video Card: Nvidia GTX 1070 8GB

    Setting NameLowMediumHighUltra
    Direct XDX11DX11DX11DX11
    Anti-aliasingOffOffOffFXAA
    Texture FilteringTrilinearAnisotropic 4xAnisotropic 8xAnisotropic 16x
    Texture QualityLowMediumHighUltra
    Screen Space Ambient OcclusionOffOffOffOn
    Depth of FieldOffOffOffOff
    Screen Space ReflectionsOffOffOffOff
    Unit DetailLowMediumHighUltra
    Building DetailLowMediumHighUltra
    Shadow DetailLowMediumHighUltra
    Tree DetailLowMediumHighUltra
    Grass DetailLowMediumHighUltra
    Water DetailLowMediumHighUltra
    Unit SizeSmallMediumLargeUltra
    VFX DetailLowMediumHighUltra
    Terrain DetailLowMediumHighUltra
    V-SyncOffOffOffOff
    VignetteOffOffOffOff
    Proximity FadingOnOnOnOn
    FogLowLowHighHigh
    Resolution Scale100%100%100%100%
    UI Scale100%100%100%100%
    Unlimited Video memoryOffOffOffOff
    Porthole quality2D3D3D3D

     

    Paul Younger
    Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.

      You may also like

      More in News