Diablo Iv Launch Necromancer Gameplay
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All Diablo 4 Season of the Malignant Necromancer changes: Buffs, nerfs, and more

Here are all the changes to Necromancers in Diablo 4 Season of the Malignant.

Necromancers are an extremely fun class in Diablo 4, but Season of the Malignant just made them even better. While Necromancers were in a great spot before the Season of the Malignant changes, the buffs they receive are welcomed and the nerfs aren’t too bad. Here are all the changes, including buffs and nerfs, made to Necromancers in Diablo 4 Season of the Malignant

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Note: While there are definitely a lot of great Necromancer builds to try, I really loved playing the best early game Blood Necromancer build and continued to see a high level of success with it even at level 50.

All Necromancer changes and bug fixes in Diablo 4 Season of the Malignant

The good news about Necromancers in Diablo 4 is that they were arguably the most balanced class before Diablo 4 Season of the Malignant. However, Season of the Malignant gives some awesome buffs to Necromancers as well as fixes a few broken bugs and errors that plagued the class.

  • Fixed an issue where Necromancers could not obtain daggers from the Purveyor of Curiosities.
  • Fixed an issue where the Necromancer’s Minions would have their life bonuses deactivated while in town.
  • Fixed an issue where Bone Spear cast through Chilling Wind from an Elite enemy would increase the number of generated Echoes for that cast.
  • Fixed an issue where Enhanced Bone Spear could cause erratic movement.
  • Fixed an issue where canceling Blood Mist when it’s already off Cooldown would immediately recast it.

All Necromancer buffs in Diablo 4 Season of the Malignant

Okay, I’ve baited you long enough. Here are all the Necromancer buffs applied in Diablo 4 Season of the Malignant.

Skills

  • Initiate’s Decompose Slow increased from 30% to 50%.
  • Enhanced Blood Surge Healing increased from 2.5% to 3% of Maximum Life.
  • Bone Prison initial Essence gained increased from 15 to 25.
  • Abhorrent Iron Maiden healing increased from 5% to 7% of Maximum Life.
  • Paranormal Sever casts required for Vulnerable reduced from 4 to 3.
  • Golems move faster and unhindered through enemies when their Cooldown is activated.
  • Supreme Blood Wave leaves behind Blood Orbs earlier in its path.
  • Raise Skeleton, Corpse Explosion, and Corpse Tendrils range for auto-targeting Corpses on mouse and keyboard increased by 50%.
  • Raise Skeleton Skeletal Priest bonus damage increased from 20% to 30%.
  • Raise Skeleton Skeletal Priest healing increased from 10% to 15%.

Passives

  • Transfusion Minion healing increased from 15/30/45% to 20/40/60%.
  • Drain Vitality Lucky Hit Chance increased from 25% to 30%.
  • Amplify Damage increased from 3/6/9% to 4/8/12%.

Book of the Dead

  • Necromancer’s minions will now automatically re-summon after respawning during a World Boss fight.
  • Skeleton Warrior Defenders Upgrade Thorns inherited increased from 40% to 50%.
  • Shadow Skeleton Mage Upgrade attacks required for an additional shadow bolt reduced from 5 to 4.
  • Bone Skeleton Mage Upgrade Fortify amount increased from 11% to 20%.
  • Iron Golems Upgrade attacks required for Slam attack reduced from 5 to 4.

Note: If you’re new to Necromancer and need help picking the best Skeletal Warriors, I recommend checking out our guide to help you out.

Paragon

  • Essence Glyph’s bonus now affects all damage instead of just Core Skills.

Aspects

  • Aspect of Plunging Darkness bonus damage increased from 50-100% to 75-125%.
  • Coldbringer’s Aspect blizzard cooldown reduced from 10 to 8 seconds.
  • Aspect of Hungry Blood chance to fire a Blood Lance increased from 10-20% to 13-23%.
  • Blood-soaked Aspect damage increased from .15-.2 to .24-.31.
  • Aspect of Ultimate Shadow damage increased from .16-.22 to .43-.48.
  • Osseous Gale Aspect bonus Bone Storm duration increased from 4-8 to 5-10 seconds.
  • Aspect of the Damned damage bonus increased from 30-40% to 40-50%.
  • Aspect of Reanimation Skeletons damage bonus increased from 20-30% to 30-40%.

Items

  • Bloodless Scream Essence gained increased from 2-5 to 7-10.
  • Deathless Visage damage increased from .25-.35 to .28-.38.

All Necromancer nerfs in Diablo 4 Season of the Malignant

Diablo 4 Necromancer Selection Screen

Screenshot: PC Invasion

Luckily for Necromancers this season, there are basically no nerfs. There’s literally one small nerf on skills, a small passive nerf, and a few nerfs to Necromancer Aspects, but compared to how much got buffed, Necromancers are eating well in Diablo 4 Season of the Malignant.

Skills

  • Enhanced Blood Lance damage reduction for piercing reduced from 15% to 10%.

Passives

  • Evulsion bonus damage to Vulnerable reduced from 6/12/18% to 5/10/15%.

Aspects

  • Splintering Aspect Bone Shard damage bonus reduced from 50-100% to 30-60%.
  • Aspect of Grasping Veins Critical Strike Damage bonus reduced from 30-60% to 20-40%.
  • Blood-bathed Aspect Echo damage reduction reduced from 70-60% to 60-50%.

And those are all the buffs and nerfs to Necromancers in Diablo 4 Season of the Malignant. Necromancers also got a huge general damage buff, along with every other class, which you should definitely check out.


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Author
Noah Nelson
From his early days of blog-style music, movie, and game reviews to working as the Esports Writer at Coastline Community College, Noah Nelson now works fulltime as a Staff Writer for Attack of the Fanboy and PC Invasion. He has been helping gamers everywhere with Destiny 2 god rolls, Warzone 2 DMZ missions, and collectibles in any indie game for over a year and a half. His Bachelor's Degree in English Rhetoric and Composition with a minor in Journalism from CSULB has shaped him to be a strong writer and editor. His fondest gaming memory is playing Sly Cooper 2 after begging his mom (for hours) to play it before his birthday and he still cries myself to sleep remembering the time he accidentally saved over his 99% completion save file in Kingdom Hearts 2.