After completing the tutorial level of Sniper Ghost Warrior Contracts 2, you’ll be able to travel to Zindah Province. This has multiple Long Shot Contracts, which means you’ll want sniper rifles with extreme long-range capabilities. In any case, here’s our guide to help you with the missions and challenges in the Zindah Province level of Sniper Ghost Warrior Contracts 2.
Note: For more information, check out our Sniper Ghost Warrior Contracts 2 guides and features hub.
Sniper Ghost Warrior Contracts 2 – Zindah Province mission and challenges guide
Zindah Province has four objectives and three of these are assassination targets. If it’s your first time doing this mission, then you’ll only have the default sniper rifle (UK 50). Pretty soon, though, you should be able to unlock more weapons and gadgets once you’re done with this level. Anyway, let’s tackle the objectives and some of the challenges.
Note 1: For challenges that require you to kill a target using explosions, it’s better to use explosive rounds instead of waiting for them to pass near the red barrels.
Note 2: There are certain challenges that require you to kill the target without raising the alarm level, though guards becoming suspicious is fine. Conversely, some challenges do require you to raise the alarm since the target has to be killed while attempting to escape.
Zarza patrols the harbor area by going to a couple of soldiers near the yard, then he’ll cross in front of a building. If you shoot the winch at the right time (just as he’s about to go right underneath it), the shipping container will crush him. Since this counts as an accident, no alarm will be raised and you can complete an additional challenge.
For this one, you’ll want to shoot the vehicle control panel to the right. That will cause Payne to run to it. Eventually, he should move underneath the truck on the left side. You can then shoot the panel so that vehicle crushes him. This also completes one of the challenges.
Fyodor Novikov and Sabotaging the Antennas
This one can take a while since you’ll need to destroy the four antenna controls (1-1, 1-2, 2-1, and 2-2) to complete an objective. That should cause Novikov to investigate the racket. He does have one security detail who lags a bit behind, so you can shoot that guy first before taking him out.
Once you’re finished with this level, let’s talk about your next objectives in Mount Kuamar.