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Firefly Studios


November 7, 2014

Stronghold Crusader 2 patched, gets a new map

Stronghold Crusader 2 has just received a new patch, but the most interesting thing about this isn’t the fixes – it’s the free new map. The patch contains a slew of bug fixes, a few…


August 22, 2014

Stronghold Crusader 2 delayed to late September

Stronghold Crusader 2 won’t be breaching Steam’s walls until late September – which isn’t a huge delay, as it was originally due in early September. Following on from feedback received in the closed beta, Firefly…


January 16, 2014

Stronghold Crusader 2 will be exclusive to Steam

In a blog post on the official website, Firefly Studios have announced that Stronghold Crusader 2 will run exclusively through Steam. Why? REASONS! The big one, really, is that the team has a very limited…




October 31, 2012

HD versions of Stronghold will be free for existing owners

Firefly Studios will be releasing its HD updates of both Stronghold and Stronghold Crusader tomorrow (1 November), through GOG, DotEmu and various other digital outlets. These editions will update the castle construction titles with high…


October 17, 2012

Stronghold Kingdoms leaves beta bringing new launch trailer

Stronghold Kingdoms leaves beta bringing new launch trailer

The castle building and conquering MMO from Firefly Studios. Stronghold Kingdoms, has now left beta following the release of the 2.0 patch today. The patch update added new audio and village overview feature which improves…


September 19, 2012

Stronghold Kingdoms opens sixth game world

Firefly’s free-to-play MMORTS based on the Stronghold series,Stronghold Kingdoms, seems to be doing fairly well for itself. The developers have just announced that in response to rising player numbers, a sixth English-language ‘world’ will be…



August 7, 2012

Firefly Studios to reveal new game at Gamescom

Following their success with the F2P Stronghold Kingdoms, Firefly are set to unveil a new title at Gamescom next week in Cologne. No further hints as to what it could be just yet but we’ll…