The indie MMORPG Project Gorgon, which is attempting to raise $55.000 to improve the game’s art, is just over a day away from the Kickstarter project completion date. Currently the project has raised $13,884 and it’s not looking like the game will reach its goal.
Right now there’s a pre-alpha test running using the Unity browser engine but that will be wrapping up at the end of this weekend. The test has given IncGamers a taster of what could be in store for the game and what the development team are hoping will be a cross between Asheron’s Call and Everquest. In other words, back to a more traditional style of MMORPG gameplay where a player has to use some brain matter and explore the world to progress.
We have been popping in and out of the game since the pre-alpha started and you can see what the development team are trying to achieve. The game is rough around the edges, which is to be expected at this point in development, but it does show promise and actually works incredibly well in a browser (a full client is planned). If you have played some of the older MMORPGs and enjoyed them, then this is worth your attention, whether the Kickstarter reaches its goal or not.
I did sink a lot of time into Asheron’s Call, and once you get into the big wide Project Gorgon world and leave the rather dull cave starter zone, the AC influence is obvious. It’s actually refreshing having to figure things out and tackle puzzles to get some idea on what to do next.
It’s unlikely that with just over a day left until the project ends, the two developers Eric Heimburg and Sandra Powers, whose credits include Asheron’s Call 1 & 2, EverQuest II, and Perpetual’s Star Trek Online, will reach their Kickstarter goal. This will be a shame for a genre that is crying out for something a little more challenging.