Deep Silver has released the first details of their PC and next-gen console title Ride to Hell which is set in the 1960s and revolves around the biker movement of the time. Players will become heavily involved in the sex, dugs and rock’n’roll culture of the bikers with free-roaming environments, multiple vehicles and rival gangs.
The game will feature ‘movie-style production’ and the Deep Silver development studio have teamed with Eutechnyx, Perspective Studios and others to help bring the game’s setting to life.
“The Deep Silver development team has worked on some of the greatest and grittiest, freeform-style games to ever hit the market,” Cathy Tische, Vice President of Sales and Marketing at Deep Silver. “They are pulling out all the stops to bring the biker gang world alive in Ride to Hell, from the 1960s art style, music and scenery to the completely raw and intense game play.”
“Ride to Hell is one of Deep Silver’s largest global multiplatform game launches to date and one that will put Deep Silver on the map in the US,” says Hannes Seifert, Managing Director at the Deep Silver development studio. “Ride to Hell captures the spirit of the biker movement in the 1960s, while delivering an authentic, action-packed game play experience.”
The game expected to ship simultaneously on PC and next-gen consoles next year and has already been in development for over a year at Deep Silver.