Satellite Reign dev diary tells you how to mocap with PlayStation Eye

Satellite Reign

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5 Lives Studio – the developer of Kickstarted Syndicate-’em-up Satellite Reign – is not a giant, multi-million dollar studio. They do not have the money for professional mocap facilities. Equally, they do not have the money for seven million trained animators to hand-animate absolutely everything. Having spent a lot of time talking to a game animator, I can reliably say that animation is tricky and time-consuming, so I guess this is a bit of a bottleneck for a smaller studio that’s trying to make something look lovely.

So what have they done to make sure Satellite Reign doesn’t look like I drew it in MSPaint? Well, they’ve got four PlayStation Eye cameras, arranged them in a semi-circle, and are using them for motion capture. I’m not even going to pretend to understand it in my current ill, mind-drained state, but you might!

Have a gander at the video below.


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Tim McDonald
Tim has been playing PC games for longer than he's willing to admit. He's written for a number of publications, but has been with PC Invasion - in all its various incarnations - for over a decade. When not writing about games, Tim can occasionally be found speedrunning terrible ones, making people angry in Dota 2, or playing something obscure and random. He's also weirdly proud of his status as (probably) the Isle of Man's only professional games journalist.