Tears Of The Kingdom Rewind Cogs

How to get ability to rewind in Zelda: Tears of the Kingdom

Gain command over time itself.

At the beginning of The Legend of Zelda: Tears of the Kingdom, you have to travel to multiple shrines and gain their respective powers, much like Breath of the Wild before it. One of these abilities comes in the form of the Ability to Rewind, or Recall. Essentially, this ability lets players rewind the movement of a single object in time, useful for riding objects to reach new places. Getting this rewind ability in Tears of the Kingdom and accessing the shrine associated with it requires a bit more effort than the others, though. By reading this guide, you can figure out what you need to do if you find yourself lost.

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How to get Recall in Tears of the Kingdom

To unlock the Recall ability, you first need to clear all three of the immediately available shrines found across the Garden of Time. This will grant you the Ultrahand, Fuse, and Ascend abilities, as well as unlock the doorway to the Temple of Time. The game makes the Ascend shrine the last of the three you access, so from there, ride the Wing device toward the Temple of Time and dive down to a body of water to avoid death.

Once you enter the temple, you can immediately gain the Recall ability without having to enter a shrine first. Using this power, you can rewind the cogs up ahead and ride up them to reach higher ground. At the top, you will discover a massive door that the game prompts you to open, only to find that you cannot do so due to a lack of hearts. Rauru will show up to inform you that one more shrine exists in the Garden of Time, and this will provide you with the last Light of Blessing you need to upgrade your hearts.

How to reach the Recall shrine

Rauru will then recommend that you open your map and warp to the area Link woke up in near the start of the game. Follow his advice to reach the room with the cogs that you passed by but couldn’t interact with earlier. Now you can rewind them with Recall to access the ledge on the other side. Although it seems that the cogs are too high to jump on at ground level, it turns out that that’s not the case. I found that a simple running jump from the ledge to one of the teeth of the lower cog was all that was needed to reach it.

Follow the path until you reach the shrine, which goes by the name Ability to Rewind. Being a tutorial shrine, the puzzles here won’t demand too much of you, with most of them involving rewinding rafts to access new areas. The only remotely tricky puzzle comes at the end when you come across a pair of clock hands rotating above a door. When the clock hands overlap, the door opens very briefly before immediately slamming shut. As soon as the hands overlap, rewind one of them so they both move in the same direction. This should keep the door open and allow you to clear Tears of the Kingdom’s first major rewind challenge.

Tears Of The Kingdom Rewind Shrine

Screenshot via PC Invasion


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Author
Daniel Pinheiro
Daniel is a Contributing Writer who has been with PC Invasion since June 2021. A recipient of a master's degree in Community Journalism from the University of Alabama, he holds a deep passion for the gaming medium and the impact it can have on our lives. He is open to all kinds of genres, but has a particular affinity for platformers and beat 'em ups (or brawlers, or hack and slash, or character action, or whatever else you prefer to call them). In his spare time, he loves playing franchises like Mario, Kirby, Zelda, Tekken, and Devil May Cry. He also loves to travel and listen to multiple hours-long video essays back-to-back.