If you’re playing Baldur’s Gate 3, then you’ll know that the Druid can now be selected as a class. We’ve already discussed some tidbits regarding the races, backgrounds, and spell choices. Now, here’s our guide to help you with the Circle of the Moon and the Circle of the Land, the Druid’s subclasses in Baldur’s Gate 3.
Note: For more information, check out our Baldur’s Gate 3 guides and features hub. Likewise, please be reminded that this guide is intended for the game’s Early Access stage. Some information and mechanics might change in due course.
Baldur’s Gate 3: Druid subclass guide – The Circle of the Moon vs. the Circle of the Land
Once your Druid reaches level 2, you’ll be able to add an extra level 1 spell. Moreover, you get to select a particular subclass.
There are some key differences when you choose either the Circle of the Moon or the Circle of the Land subclass for your Druid in Baldur’s Gate 3. Let’s talk about these in detail.
Circle of the Moon
This Druid subclass focuses on the Wild Shape ability which lets you transform into various animals. Moreover, this unlocks a fifth form, the Polar Bear, which is extremely tanky and beefy. It’s perfect for those no-nonsense runs where you just want to pummel enemies.
Likewise, two major facets come into play here. The first is that Wild Shape becomes a bonus action instead of a regular action. As mentioned in our combat guide, bonus actions add a lot of versatility to how you approach tactical battles in Baldur’s Gate 3. As for the second, it’s called “Lunar Mend.” It lets you consume a spell slot so the Druid can continue to replenish health while transformed into an animal.
Circle of the Land
The other Druid subclass in Baldur’s Gate 3 is called the Circle of the Land. This provides you with an extra cantrip (in addition to the two that you picked during character creation). Also, you’ll gain “Natural Recovery.” This allows you to replenish expended spells once per day.
Anyway, it should be fairly obvious, but the Druid’s Circle of the Moon subclass completely trumps the Circle of the Land. The former really buffs a Druid that loves to shapeshift, whereas the latter is more on spellcasting. Since Baldur’s Gate 3‘s Early Access stage only lets your character reach up to level 4, and because we only have Act I to explore, there’s not a lot to go by when it comes to nature-based spells and other abilities.