Darkest Dungeon 2 Flagellant Character Guide Featured Image

Darkest Dungeon 2 Flagellant Character Guide

Turn pain into power with this unlikely hero.

Darkest Dungeon 2 is a game about the characters in your party above all else. Their Skills, their fears, their relationships with the other characters in your squad: these are the elements that truly matter when it comes to the failure or success of a given run. Of all the characters you have access to in the game, the Flagellant is by far the least traditionally heroic, even among a lineup that includes a Grave Robber and a Highwayman. A suffering-obsessed undead warrior, the Flagellant looks more like an enemy you’d face in a battle than an ally you’d fight alongside. That said, he can be a very useful character in a tough fight, for reasons we’ll cover in our Darkest Dungeon 2 Flagellant character guide.

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Getting the most out of the Flagellant in Darkest Dungeon 2

Overview

Darkest Dungeon 2 Flagellant Character Guide Skills

Screenshot by PC Invasion

The Flagellant, like every other unlockable character in Darkest Dungeon 2, can be unlocked via the Living City section of the Altar of Hope, for the cost of eight candles. He’s the last character other than the mysterious Bounty Hunter if you’re going by list order, but you can unlock him whenever you’d like.

In terms of Skills, the Flagellant focuses on a few key areas: inflicting the Blight status on foes, dealing damage to himself (and taking advantage of that via other Skills), and ‘absorbing’ the damage and debuffs inflicted on the rest of your party onto himself. To compliment this playstyle, he also has a large Max Health pool, beginning with 50 in total.

Darkest Dungeon 2 Flagellant Character Guide Toxic

Screenshot by PC Invasion

He also interacts with the Stress system in a unique way, becoming ‘Toxic’ rather than staying Resolute or having a Meltdown when his Stress level reaches 10. This heals the Flagellant and adds a unique buff that grants Blight to those who attack him, but it also reduces his Affinity with everyone else in the party, much like a Meltdown does.

These attributes make the Flagellant an ideal front-line fighter, capable of taking a lot of damage and then dishing it back via powerful Skills that activate below certain health thresholds. While there are many examples we could give here, we’ll let the Skills do their own talking on this one.

Skills

Below you will find a full list of the Flagellant’s available Skills. A unique aspect of the character is the way in which your choice of Path impacts certain Skills in your lineup. As with every other character, the Flagellant has three additional Paths you can unlock via the Altar of Hope, these being the Maniac, Exanimate, and Scourge. Each Path alters four of your Skills, sometimes completely changing their functionality and viability in the process. The table below shows the variants of each Skill on each Path.

Skill Name `Wanderer Maniac Exanimate Scourge
Punish

Melee

Use: Ranks 1-3

Target: Enemy Ranks 1-2

DMG: 3-6

Crit: 5%

Self: 10% DMG

Target: 3 Blight

+30% Blight RES Piercing when target has a Combo Token

DMG: 3-6

Crit: 5%

Self: 10% DMG

Target: 2 Blight,

Knockback 1

DMG: 3-6

Crit: 5%

Self: 10% DMG

Target: 2 Blight

If HP < 50%:

+2 Blight dealt,

+30% Blight RES Piercing when target has a Combo Token

DMG: 3-6

Crit: 5%

Self: 10% DMG

Target: 3 Blight

+30% Blight RES Piercing when target has a Combo Token

Fester

Ranged

Use: Any Rank

Target: Any Enemy Rank

Requires Target Corpse

Target: Clear Corpse

Adjacent Monsters: 3 Blight

Requires Target Corpse

Target: Clear Corpse

Adjacent Monsters: 3 Blight

Requires Target Corpse

Target: Clear Corpse

Adjacent Monsters: 3 Blight

Requires Target Corpse

Target: Clear Corpse

Adjacent Monsters: 3 Blight

Deathless

Use: Any Rank

Target: Any Rank

Cooldown: 1

Self: 20% DMG

Target: Heal 25%

Cooldown: 1

Self: 20% DMG

Target: Heal 25%

Cooldown: 1

Self: 20% DMG

Target: Heal 25%

Requires Self HP < 50%

Cooldown: 2

Uses: 3

Self: Heal 35%

Target: Heal 25%

Endure

Use: Any Rank

Target: Any Rank

Self: +2 Stress

Target: -2 Stress

Self: +2 Stress

Target: -2 Stress

Self: +2 Stress

Target: -2 Stress

Self: +2 Stress

Target: -2 Stress

Lash’s Gift

Use: Ranks 2-4

Target: Any Rank

Requires Self HP <50%

Cooldown: 2

Self: Heal 25%

Target: Strength, Block, +1 Stress

Requires Target has Negative Token

Cooldown: 2

Self: Heal 20%

Target: Steal all Negative Tokens

Requires Self HP <20%

Cooldown: 2

Self: Heal 10%, Crit, Dodge, Remove all Negative Tokens, Remove Combo Token

Cooldown: 1

Self: Horror 1, Remove Bleed, Blight, and Burn

Acid Rain

Ranged

Use: Ranks 1-2

Target: Enemy Ranks 3+4

DMG: 2-3

CRIT: 5%

Self: 10% DMG

Target: 2 Blight

+30% Blight RES Piercing when target has a Combo Token

DMG: 2-3

CRIT: 5%

Self: 10% DMG

Target: Weak

DMG: 2-3

CRIT: 5%

If HP <50%: +2 Blight Dealt, +30% Blight RES Piercing when target has a Combo Token

DMG: 2-3

CRIT: 5%

Self: 10% DMG

Target: 2 Blight

+30% Blight RES Piercing when target has a Combo Token

More! MORE!

Use: Ranks 1-2

Cooldown: 1

Self: When Damaged: Pain (1 Turn), Taunt x2

Cooldown: 1

Self: When Damaged: Pain (1 Turn), Taunt x2

Cooldown: 1

Self: When Damaged: Pain (1 Turn), Taunt x2

Cooldown: 1

Self: When Damaged: Pain (1 Turn), Taunt x2

Suffer

Use: Any Rank

Target: Any Rank

Requires Target Bleed, Blight, or Burn

Cooldown: 1

Self: +10% Deathblow RES (3 Turns)

Target: Steal Bleed, Blight, and Burn

Requires Target Bleed, Blight, or Burn

Cooldown: 1

Self: +10% Deathblow RES (3 Turns)

Target: Steal Bleed, Blight, and Burn

Requires Target Bleed, Blight, or Burn

Cooldown: 1

Self: +10% Deathblow RES (3 Turns)

Target: Steal Bleed, Blight, and Burn

Requires Target Bleed, Blight, or Burn, or Requires Target Horror

Cooldown: 1

Self: +10% Deathblow RES (3 Turns)

Target: Steal Bleed, Blight, and Burn, Steal Horror

Sepsis

Melee

Use: Ranks 1-2

Target: Enemy Ranks 1-2

DMG: 4-8

Crit: 5%

Requires Self HP <50%

Cooldown: 2

Uses: 3

Self: Heal 35%

Target: 4 Blight

+30% Blight RES Piercing when target has a Combo Token

Requires Self has Negative Token or Requires Self HP <50%

Cooldown: 3

Uses: 2

Ignores Blind

Self: Heal 35%

Target: Transfer All Negative Tokens

Requires Target Blight and Requires Self HP <50%

Cooldown: 2

Uses: 2

Self: Heal to 45%

Target: Deals 75% of remaining Blight on Target as DMG, and removes Blight

Requires Target Blight

Cooldown: 2

Target: Deals 50% of remaining Blight on Target as DMG, and removes Blight unless Target has a Combo Token

Undying

Use: Any Rank

Target: Any Rank

Self: 10% DMG

Target: 3 Regen

Self: 10% DMG

Target: 3 Regen

Self: 10% DMG

Target: 3 Regen

Self: 10% DMG

Target: 3 Regen

Necrosis

Melee

Use: Ranks 2-3

Target: Enemy Ranks 1+2+3+4

DMG: 3-6

CRIT: 5%

Requires Target Blight

Cooldown: 1

Self: Heal 5%

DMG: 3-6

CRIT: 5%

Requires Target Blight

Cooldown: 1

Self: Heal 5%

DMG: 3-6

CRIT: 5%

Requires Target Blight

Cooldown: 1

Self: Heal 5%

DMG: 3-6

CRIT: 5%

Requires Target Blight

Cooldown: 1

Self: Heal 5%

 

That’s a lot to take in, but the differences can be summarized as follows: Wanderer is the balanced, vanilla path; Maniac shifts focus from inflicting Blight to inflicting other debuffs like Blind and Weak; Exanimate boosts the power of your skills when your health is low; and Scourge doubles down on moving damage and debuffs from the rest of your party onto you.

Strategy

Now that we’ve covered all of his Skills and traits, let’s talk about how you can best use the Flagellant in your own runs. He’s a flexible character, with different applications based on the Path you choose for him, but in general we’d recommend going in one of two directions: either a dedicated damage/debuff healer, or a risky all-out damage dealer. Naturally, you’ll want to take the Scourge Path for the former and the Exanimate Path for the latter.

In terms of Skills, Punish and Acid Rain are a great pair of attacking moves, providing full coverage of the enemy ranks while dishing out Blight in the process. You’ll also want to use Lash’s Gift and Sepsis in nearly every situation. These are powerful self-healing Skills that also provide additional effects, buffs in the former case and damage in the latter. For your final slot, you’ll likely want to include either Deathless or Endure, depending on whether you need health or Stress healing more in your current setup.

Once you’ve chosen your Skills, slot the Flagellant into the second rank of your party for the best possible Skill coverage. With a setup like the one described above, we managed to get our first Denial clear alongside a Man-at-Arms, Highwayman, and Vestal, with the Flagellant making great use of the Maniac Path to play a supporting healer role throughout. With the helpful information you’ve just learned from our Flagellant character guide, you’ll be scourging your way to Darkest Dungeon 2 success in no time.


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Author
Nathan Ball
Nathan Ball is a freelance games writer with a deep love for the medium. Having studied Game Design at the University of Abertay, Dundee, he's always on the lookout for games that push the envelope and try out fresh and exciting design techniques. You can usually find him covering the latest indie gems, but he does dabble in the world of AAA from time to time as well. Nathan has written professionally for various outlets, including TheGamer and the Scottish Games Network. When not writing, he enjoys good books, good TV, and analysing both within an inch of their life.