The Dungeon Of Naheulbeuk Wizardess Skills Guide

The Wizardess might be my favorite character in The Dungeon of Naheulbeuk: The Amulet of Chaos. This is because of her magic spells that can completely obliterate hordes of enemies. Here’s our Wizardess skills guide to help you out.

Note: For more information, check out our guides and features hub for The Dungeon of Naheulbeuk: The Amulet of Chaos. You can also return to our main guide for the other characters.

Dn Amc Wiz 1

The Dungeon of Naheulbeuk: Wizardess skills guide

Here are some of the active and passive skills I selected for the Wizardess during The Dungeon of Naheulbeuk‘s campaign. Choose wisely due to the limited number of skill points and the level 10 cap.

Active skills:

TierSkillEffectAdditional Notes
IWazaa’s WhirlwindAoE arcane damageThis one’s going to last you until the end of the game since it’s an AoE spell. Pick the upgrade that gives this a chance to stun.
INamzar’s SlapPushes the target back two tilesThis is an okay-ish spell, but rarely used unless teammates are surrounding a target (for attacks of opportunity or overwatch triggers).
ICure Minor WoundsRanged healing spellWhat do you know? The Wizardess has something for both damage and healing purposes.
IISummoning of the Killer BunnyRefreshes your HP and MP depending on the damage it deals.You’re damaging someone and healing yourself (and getting some MP back). What’s not to love?
IIIMajor FireballBurns enemies and destroys objectsGet the upgrade which turns this into an AoE spell.
IVHectic HailstormCan freeze your foesPick the upgrade that doubles its AoE coverage and you have a chance of freezing half a dozen enemies.

The Dungeon Of Naheulbeuk Wizardess Skills Guide 1

Passive skills:

TierSkillEffectAdditional Notes
IAstral Energy Pool+25/50 astral energy/MPThe other passive (regen) might be useful, though the Killer Bunny spell will handle your MP recovery later.
IITheory of Relativity+2 INT when adjacent to Ogre;
Tier II upgrade gives +5 CRG
The INT bonus isn’t much, but the tier II upgrade is a game-changer due to the initiative bonus. If the Wizard starts next to the Ogre, expect her to have her turn earlier than the rest.
IIAstral Reach+2 spell rangeThe alternative is +10% spell damage, but I found the extra range preferable.
IIIVon Schrapwitz’ Arcana+50% chance to burn targets with the standard ranged attacksThe alternative is +20% chance to freeze targets. I found the burn status effect more useful due to the high proc chance.
IVBookworm+2/4 INTIt’s an increase to your INT and spell damage.

The Dungeon Of Naheulbeuk Wizardess Skills Guide 2

The Dungeon of Naheulbeuk: The Amulet of Chaos is available via Steam. For more information, check out our guides and features hub.

Jason Rodriguez
Jason Rodriguez writes for various websites under the Enthusiast Gaming umbrella -- Destructoid, Flixist, Daily Esports, PlayStation Enthusiast, and PC Invasion. Jason's Steam library has 1,400+ games at the moment so he definitely has a lot of things to talk about. He's also one of only five games journalists from the Philippines. Just kidding. There are definitely more around, but he doesn't know anyone. Mabuhay!

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