Why oh Wyoming.

‘Supergroups’ in music tend to be a bit rubbish (except Robert Smith and Steven Severin’s Glove project of course,) but there isn’t such a clear-cut opinion about them when it comes to games. Santo Campo, a team which includes people from Telltale, Klei, Double Fine and more, hopes that the newly announced Firewatch will prove that creative people can get along and make things after all.

Firewatch, which isn’t actually due until 2015, is described as “a single-player, first-person exploration mystery.” You are Henry, a man who works as a fire lookout in the wilderness of Wyoming. Aside from supervisor Delilah, who can communicate with you via a radio, you’re pretty much alone out there.

According to the title’s fancy dan website, “something strange draws you out of your lookout tower and into the world,” whereupon “you’ll explore a wild and unknown environment, facing questions and making interpersonal choices that can build or destroy the only meaningful relationship you have.” Sounds enigmatically mysterious and strange, doesn’t it?

More information about the game should be appearing through the medium of the Game Developers Conference next week, so that’s pretty much it for now. Except an image that I screengrabbed off the aforementioned website, which you can see above.

Peter Parrish

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