Prone In Out Of Action
Screenshot: PC Invasion

Out of Action full movement guide: How to roll, dive, and more

No, you can't sprint.

When trying out the Out of Action demo, I kept rolling off the map or other levels when trying to sprint like I thought I should. The movement is a little unconventional, but it’s fun when you get the hang of it.

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All movement controls in Out of Action

The best way to explain how the movement works in Out of Action, is to simply present to you how to pull of every movement trick, aside from walking and jumping, of course.

MovementHow to do it
CrouchHold Control
SlideHold/press Control when moving
ProneHold Shift
RollPress Shift when moving
DiveHold Shift when moving
Rolling In Out Of Action
Screenshot: PC Invasion

Movement is the key to mastering Out of Action. When I finally got the hang of how movement worked, I was able to perform much better. Rolling by a door and blasting an enemy with the shotgun whilst in motion was undeniably cool.

However, there is more to the motion of Out of Action then simply knowing what button does what, with some finer details that you should be made aware of.

How to push enemies in Out of Action

Sliding In Out Of Action
Screenshot: PC Invasion

One trick I was delighted to learn about was pushing enemies in Out of Action.

When sliding, rolling, or diving into an enemy, you’ll push them back and deal some damage. This allows you to punish melee users for getting too close, whilst providing you ample time to riddle them with bullets.

You don’t even have to have momentum, either. A quick press of a button will have you pushing them away into walls or off ledges. For the most part, those with guns have been able to keep upright and continue firing, but it allows me to disorientate them and avoid their fire.

If you plan to use this to your advantage, I’d recommend keeping a shotgun handy.

Going prone and diving in Out of Action

When going prone, note that it takes a second for you to get up. You will not want to be going prone in the middle of a fight, as that will immobilize you for the precious few seconds it takes to kill you. You also can’t move when prone, just look around.

This makes going prone only really useful for surprising the enemy in a 1v1, where they may expect you to roll away. Pressing the prone button instead of holding will mean you’ll be up as soon as possible.

When diving, only hold the button as long as you want to dive for. You will eventually come to a stop, and continuing to hold Shift will keep you prone. As mentioned before, it is not desirable to stay prone. So when diving, upon you firing at the enemy, release Shift. This will give you another second to kill them or for them to flee before you jump back up again, keeping you on the move.

And that’s all you need to know about movement in Out of Action. All you need to do now is practice upon your foes. Good luck!


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Author
Aidan Lambourne
Aidan Lambourne is a contributing writer for PC Invasion, with almost a couple years of experience in the industry. He has written about Roblox extensively, although has keenly covered new releases and indie games. A passionate writer and gamer, he still can't really believe he gets to indulge in both for a career.