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    SEGA has announced a new standalone expansion called Total War SHOGUN 2: Fall of the Samurai which will bring new clans, new foreign powers, new campaign map and more.
    The game is set during the confict between the Imperial throne and the last Shogunate in 19th century Japan, 400 years after the events of the original game. The expansion also adds modern weaponry to the mix thanks to the addition of the American, British and French forces.
    Note that you won’t have to have the original game to play this expansion.
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    Dramatic 19 th century Japan setting
    Based on the backdrop of the Boshin War period, the new campaign starts in 1864, a time of growing resentment against Western colonial power and influence. As Japan began to modernise and industrialise, the inevitable social and economic changes led to increasingly militant nationalism and antipathy towards the Shogunate.
    6 new playable clans

    Play as a clan supporting the Imperial throne, or the last Shogunate:
    Shogunate clans: Aizu, Nagaoka, Jozai
    Imperial clans: Choshu, Satsuma, Tosa

    New foreign powers

    The American, British and French nations played an important part in the story of the Boshin war and your relations with these foreign powers will be integral to unit recruitment and to advancing your technology trees.

    New 19 th century Japan campaign map

    The new island of Ezo extends the SHOGUN 2 campaign map northwards.
    Fully refreshed towns and other campaign map features reflect the different time period, with railways making their first appearance in a Total War title.

    Railway lines on the campaign map

    Develop your own railway network to move armies and agents between your regions.
    Railways can be sabotaged and transport can be blocked by enemy armies who take control of parts of the line or railway stations.

    39 new land units

    Including modern ranged units – such as the Gatling gun and Armstrong gun – controllable in a new first-person mode.
    New units can also be recruited from foreign powers, including the British Royal Marines, US Marine Corps and French Marines.

    10 new naval unit types with a total of 21 ships

    New steam-powered warships, heavily armed with modern artillery.
    Foreign ironclad ships can also be purchased, including the Warrior-class ironclad.

    New port siege battle type

    This new battle type triggers when attempting a naval assault on an occupied enemy port.
    The attacking fleet must sail into the harbour and capture the port, running the gauntlet of coastal gun defences.

    New land and sea unit interactions

    During a land battle, armies can call in offshore artillery support barrages.
    Conversely, costal gun emplacements can target enemy ships during port siege battles, when ending their turn within the range of upgraded coastal defences.
    Campaign map bombardments: offshore naval units can bombard armies and cities in adjacent coastal areas on the campaign map itself.

    3 new agent types

    The Foreign Veteran, the Ishin Shishi and the Shinshengumi.
    Each new agent has its own skill tree. Ninja and Geisha agents have had their skill trees updated.

    Improved siege battle mechanics

    New upgradable tower defences can be built with a specific defence specialty: archery, matchlock or Gatling gun.

    4 new historical battles

    Fight in 4 brand-new dramatic portrayals of the major historical battles of the Boshin War.

    Multiplayer 2.0

    New Conquest map reflecting the 19 th century setting
    Brand-new Fall of the Samurai avatar, including:
    Over 40 new retainers
    Over 30 new armour pieces
    New 19 th century avatar skill tree
    Multiple avatars: players can enjoy multiple careers and progression across Shogun 2 and Fall of The Samurai

    Paul Younger
    Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.

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