Star Citizen aim dates removed from production schedule – 3.0 keeps slipping

Star Citizen aim dates removed from production schedule – 3.0 keeps slipping

This week’s Star Citizen production schedule came with  news that aim dates would be removed from the weekly reports. So what does this mean?

CIG is between a rock and hard place when it comes to the Star Citizen 3.0 update which is slowly but surely slipping out of their summer release window. Backers want transparency but as CIG updates their own schedule for transparency each week, backers see the dates continually slip beyond CIG’s estimated completion dates. The community is desperate to get their hands on 3.0 and they are also wanting to see progress and a release date for 3.0. The community continues to get frustrated with the dates being pushed back each week but creating this game is proving tricky for CIG and delays have become the norm.

To try and address the frustration caused by the weekly production schedule, CIG introduced what they call Burndown in this week’s ATV video segment which gives a behind the scenes look at the team tackling some of the issues.

The frustration of some members of the community was obvious in this Star Citizen forums and CIG posted a few responses to questions regarding this method of providing rough release information and insight to the development process. Here are some of those posts from CIG:

We get it, and we’re still working on our production schedule processes as we are wading through uncharted territory when it comes to this level of transparency. We’re not being disingenuous; this is a massive update and the pieces truly are coming together. We are always looking into creative ways to be more transparent with you all(Around the Verse, Burndown, etc) and have decided the changes we made with this week’s schedule will provide you even more insight into how things are going.

This update is HUGE. Our biggest yet. There are many moving parts that go into a patch of this magnitude and with that will come hurdles and challenges, and we’ll continue to communicate those as best as possible.

The intent of providing Burndown is to replace the inconsistent time dates (which were based on our best projections). It’s to illustrate the very tasks we tackle regularly. It doesn’t mean the sky is falling, rather it provide further transparency using actual trackable numerical values.

Our thoughts with this process is that it’s easiest to digest when you get to see week over week changes, especially since some days there may be none, and others a tremendous jump when a feature is online. We’ll continue to evaluate how effective this is and to see if we need to change the frequency of updates.

We are curently doing something to a level that has never been done before. With the curtains pulled back, it reveals a common path traveled by project managers and software developers, largely unseen by the general public. We understood the hurdles that would come with this type of communication, but we made the decision to be transparent and we’ll stand by it.

Marketing does not impact publish dates. At all. We genuinely want this release just as bad as all of you, and are taking all the steps to do just that. We’ve also been very upfront about the nature of the challenges, and our dates were based on what we thought we could hit, and we adjusted as we went along. Still, we feel that the new Burndown method is a better approach so that you understand what we’re faced with, and we’re making efforts to present full insight into what those challenges are in an easy and trackable format.

To help give backers an idea of what’s going on, the following chart is the main go-to point in the weekly schedule for a snapshot overview of issues. CIG explain:

What you see below is a numerical representation of issues the team are focusing on to close-out (Burndown) to get to an Evocati release candidate. We’ve decided to remove the ‘aim dates’ for our releases and focus on the information below which should give a more accurate look at where we’re trending. Below, you will find a chart which shows the number of issues that were resolved, against the number of issues that were created so you can see the progress of work we’re doing on a week-by-week basis. However, as we’ve just entered this phase, we don’t have enough data points to graphically give an accurate representation of our Burndown this week.

Star Citizen

What these charts do show is that bugs keep cropping up as old ones are fixed but it’s not really detailed. Compared to last week’s chart, a total of seven bugs were resolved. When will Star Citizen 3.0 come out? When will Squadron 42 actually be a thing? These are questions all backers are wondering at the moment but 3.0 is slowly but surely slipping into autumn/winter, or even 2018. As for Squadron 42? Well, that could be next year, in two years time, or when we’re flying our own real spaceships.

CitizenCon is scheduled for 27th October assuming no “critical” bugs in the venue’s foundations crop up that cause the building to collapse. For the sake of the whole project and the community’s sanity, CIG will hopefully deliver something substantial prior to or at the CitizenCon event that’s not just more ship sales or staged demos. I think we’ve all seen enough of those now.

GamesCom also takes place next week but my advice is to not pay too much attention to what Chris Roberts tells fans at the event or get excited about any Star Citizen demo he may show. At last year’s event where we were all led to believe that planetary landings were coming in the not too distant future and that hasn’t quite worked out as planned. Whatever is shown is likely to have been cobbled together in an attempt to get more funding. I will, of course, be keeping a close eye on it but it will difficult to watch.

The bottom line is, CIG needs to start delivering and this 3.0 update completed as fast as possible and out to backers.

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  • Comments: 138
    • samplerico

      This whole thing about Star citizen dates and deadlines are just ridiculous. I mean they are making progress and devs are working hard, but please CIG, stop launching stupid overoptimistic dates, its infuriating and laughable at the same time, just ridiculous.

      • Paul Younger

        They kept setting the dates so the problem is their own doing.

        • Yonas

          I assume that you guys don’t know what the words “estimate” mean and that all of you didn’t even bother to read the pages on your own because it is better if a ranting “journalist” is building a echo chamber for your “concerns”.

          “II.The estimates we provide are just that: estimates. They are based on our knowledge and experience, but there are many aspects of game development that are impossible to predict because they literally cover uncharted territory. You will see the same estimates we use in our internal planning, but it is important to understand that in many cases (especially with groundbreaking engineering tasks) these estimates are often subject to change due to unforeseen complexity in implementing features.

          III.The time expected for bug fixing and polishing is also very hard to estimate, increasingly so in online and multiplayer situations. The complexity and the difficulty in testing at a large scale make it harder to reproduce and isolate bugs in order to fix them. We base our estimates, again, on our experience, but we also know that it’s possible for a single bug to cause a delay of days or weeks when a hundred others might be fixed instantly.

          IV.Internal schedules, the ones you will now be privy to, tend to have aggressive dates to help the team focus and scope their tasks, especially in the case of tech development. Every team, even a team blessed with the kind of support and freedom you have allowed us, needs target dates in order to focus and deliver their work.”

          • samplerico

            Ive been posting in RSI forums for more than two years now, believe me, i have read some things. And believe me, ive heard about your arguments loong before you. Estimates, dates, deadlines, whatever dude, call it however plase you more. Chris Roberts himself said that 3.0 was out before the end of 2016, and here we are one year later, wainting for the carrot stick week after week and suddenly thers no more dates, but bugfixing graphs, because now they care a lot about launching a clean buggyfree build. Even if they were estimates, missing by a year is absolutely wrong and means lot of things, lot of wrong things. But whatever, ive had this discusion with thousands before you, i doesn’t go anywhere…

            After three years of eating dirty buggy broken builds, and after one year of CR saying this build would get out in less than three months, here we are with a bugfixing graph… Everything with SC is getting ridiculous and none of your tipical die hard fan arguments would change the laughable picture CIG is making of themselves. Care.

            • Yonas

              First of all, this is not just a simple opinion, it is a fact that you can read yourself on their website for months. If you don’t to that that’s up to you but don’t write this bs just because you decided to no longer read, for some reason.

              “Chris Roberts himself said that 3.0 was out before the end of 2016, […]” – Also wrong. He said “hopefully” or “don’t quote me on that” or something along those lines, he made it clear that this is was he is hoping for but not a fixed date. This is not an excuse, this is giving the full content of the statement. You guys are misquoting so that you can use your non-existing facts.

              “[…], because now they care a lot about launching a clean buggyfree build.” – Also wrong. The bugs shown in the chart are the bugs that they have to fix before you can play it because most of them lead to game-breaking states. The total amount of bugs is over 3000, this is just a small portion they have to fix before it goes to Evocati.

              “Everything with SC is getting ridiculous and none of your tipical die hard fan arguments would change the laughable picture CIG is making of themselves.” – And yet again, just because I believe CIG doesn’t mean I am an idiot. If you guys don’t have the financial resources to back a $45 game and potentially lose it then don’t do it, and if you did it even though you shouldn’t, its your problem and not CIGs.

              In conclusion, you guys lie all the time, you claim that you all hate CIG and describe how horrible CIG is but yet, you all stick around. I don’t think that is normal. Move on.

              • samplerico

                ive told you, this is going nowhere… You die hard fans always have the perfect argument to excuse absolutely everything CIG is doing, no matter they doing it wrong or not, you keep making them excuses and justifications.

                When you have the director of the game, the mediatic leader of the project, anouncing 3.0 for a specific timeframe at one of the major gaming conventions, as is the Gamescom. The RSI site can say whatever they want in a tiny portion in tiny letters, this is just bad advertising, deliveretely pumping hype in order to not disapoint investors (AKA backers) and keep with the cashflow while they are actively selling stuff. Is not right, he was blatantly lying to us, because ther is no way, absoluetely no way with the internal knowledge and awareness he has, that he not for a instant thought that 3.0 would be ready for december 2016. Knowing what we know now, it just imposible, he wasnt saying a straight lie. You can argue with whatever piece of text that is suposed to mean something, but youre forgeting how marketing works, a tiny portion of text in a webpage can’t compite with a straight statement in one of the major gaming conventions of the world. Keeping with youre argument is keeping you blind because your a believer, period. Don’t take that personal, its just what it is, be honest with yourself please.

              • Ulric L. Wolf

                “”so originally this was going to be 2.7 but in our end of year transit… tradition. Especially, uh when we make massive leaps in tech and content we sort of took a look at it and said no it should be 3.0 because there’s gonna be uh more content, more tech, more features in this than there were in 2.0 last year. So it’s our big end of the year release. uh so you know were gonna get it out end of the year. Hopefully not December 19th, but like last year but, it is a big one. So you know not making, you know I get shot for making promises but uh that’s our goal.””

              • samplerico

                Brilliant.

              • Mooki

                uhm yes. It shows how no promises were made and hard dates were set,,

              • samplerico

                “The font-size of the quoted text stating that these are just estimates
                has a font-size of 16px and is written in the color “white” in contrast
                to that: the normal font-size is 14px a light-blue (#6abbcf).”

                Don’t you see how all this is jsut ridiculous?

                i will quote the brilliant post from Ulric. L Wolf, and this is directly wuoted from Chris Roberts:

                “”so originally this was going to be 2.7 but in our end of year
                transit… tradition. Especially, uh when we make massive leaps in tech
                and content we sort of took a look at it and said no it should be 3.0
                because there’s gonna be uh more content, more tech, more features in
                this than there were in 2.0 last year. So it’s our big end of the year
                release. uh so you know were gonna get it out end of the year. Hopefully
                not December 19th, but like last year but, it is a big one. So you know
                not making, you know I get shot for making promises but uh that’s our
                goal.””

                Get
                the f out with your 16px white text mand, and get your sh together.
                They are doing it wrong, everybody knows that even the die hard fans.

              • Yonas

                “Don’t you see how all this is jsut ridiculous?”

                Actually no, I have proven by facts that I am right and that you lied. I think we can all agree that “16” is in fact greater than “14”.

                So, and now give me a link to the Twitch VOD with a timestamp so I can listen to the context of the quote.

              • samplerico

                Pff man, its pure Chris Roberts its only one quote, i don’t know exactly where that was, you should ask Ulric, im pretty sure he knows exactly where it comes from. But i can assure you, that one is right, ive heard that for myself long ago, and hundreds like that.

                But the thing is… Chris Roberts is been making this kind of statements since the fuing first day, they are all over the place, 10 for the Chairman, interviews, conventions, ATV’s, all over the fing place duude. Asking me for the exact video shows that your new into this troubled project, because this is pure CR. Hes doing this again and again, every year is the same f story. Is theyr way of pumping hype in order to keep making money. Its pretty easy to understand. He says something, he creates hype, then a year after he denies everything and rexplain the whole thing with fancy words making again another layer of statements about estimates dates features and so on. Ive been three years following this project, at first i was like you, i was like “my god this is big, this is for PC Gamers, this will be great, theyr doing great”. But man this is getting old, i have my concerns about they big mistakes that made the project been delayed so long, but im ok with delays, im ok with this project taking time, but then don’t fing come every three months making promises taht never gets done.

              • Ulric L. Wolf

                link to the twitch VOD? What, a simple search is too complicated for you?

                https://www.youtube.com/watch?v=Z-3YBuFI3iI
                23:30-24:30

              • Yonas

                “but it is a big one one, so not making any [promises]… you know, I get shot for making promises, but that is our goal.”.

                Hmm… right there, he says that it is not a promise and the fact that you guys are cutting this piece out of the quote clearly states that you guys know that the thing you like to quote is misleading, because if you thought that this wasn’t contradicting to what you try to express with the quote, then you would have included it.

                Case in point.

              • samplerico

                Youre hopeless. Take care 😀

              • Mooki

                Translation:

                You rain into a brick wall of facts and you have nothing left to argue.

              • samplerico

                Totally right about the brick wall. facts are still a thiung to be seen in this whole project/community…

              • Mooki

                You just ran into a few , completely shattering any claims you made..

              • samplerico

                Oh, yes? tell me please…

              • Mooki

                Tell you what.

              • samplerico

                Man, you are really short on ideas to be that loudmouthed.

              • Mooki

                You are the one with the fantasy ideas. We were was talking about the facts you ran into. Which don’t need repeating since this is a text based medium so it is a bit strange since you seem to need and ask for someone to read it out loud to you i guess ?

              • samplerico

                Im only bringing you the oportunity to let me hear about all those things you claim are a “brick wall of facts” but it seems youre running out of arguments pretty quick. So i guess your only another die hard fanatic big mouth without any idea of what you are talking about, taht will defend the dream toy hes been promised to death. Sorry, im not interested, bye.

              • Mooki
              • Ulric L. Wolf

                ROFLMAO “cutting this piece out of the quote”? Seriously? Anyone/everyone can SEE the transcripts of relevant section above…and you’re going to try to say we’ve cut that part out?

                Talk about deluded…

              • B. Martin

                Here’s a CR quote from Apr 2016 for ya: “we’ll have what will sort of determine a sort of… MINIMUM VIABLE PRODUCT FEATURE LIST for what you would call STAR CITIZEN the COMMERCIAL RELEASE, which is basically when you say, “OK! Ah, we’ve gotten to this point and we’ve still got plans to add a lot more COOL STUFF and MORE CONTENT and MORE FUNCTIONALITY and MORE FEATURES”, which by the way includes some of… the LATER STRETCH GOALS we have cos not all of that’s meant to be for ABSOLUTELY RIGHT HERE, on the commercial release… but we’ll have SOMETHING that we’ll think, “Ok yeah!”, now everyone can play it you know, it doesn’t matter, you can load it up, it PLAYS really well, it’s really STABLE, there’s lots of CONTENT, there’s lots of FUN THINGS TO DO, different PROFESSIONS, lots of PLACES TO GO… aahm, you know, we’ve got a really good ECO SYSTEM… aaahh… so when we GET TO THAT POINT, that’s sort of when we’ll sort of say, “now it’s not ALPHA it’s not BETA, it’s STAR CITIZEN ONE POINT ZERO”

              • B. Martin

                I wonder if CR will decide the later stretch goals are going to be paid DLC? The decision to release a game as a MVP means, SC 1.0 will fulfill all the backer requirements; all extra content delaying release, but not included will be considered “new” by law. He knows these suckers are going to pay, again, for the same content they already backed.

          • Capt4chris

            Really, this is it in a nutshell. Unfortunately the people that argue with you either don’t read the details or are just trolling (even sites looking for click-bait). Like you said, CIG has elected to post their INTERNAL schedule which is much different than a marketing schedule. Internal schedules are meant to be tight to nudge the team along. It’s an important distinction but trolls and certain journalists twist it to their advantage.

            • samplerico

              Yeah, its a conspiracy of the JTA (Journalists & Troll Asociation) to make star citizen die hard fans get triggered and angry… we are all trolls or bad journalists who don’t understand anything about anything at all and we are here just to attack Star Citizen because reasons.

              Im a fking backer for almost three years now dude ive been following the project, pledging and supporting CIG for too long. But sometimes enough is enough. People jsut get tired of geting lied straight in the face for years. Chris Roberts must shut the f up seriously and get the job done professionally. This guy has one of the biggest budgets in gaming history, not only for a kickstarter project but for the whole triple A industry. Its time they deliver what they said they would deliver when they said they would deliver or just shut the f up and stop throwing stupid dates and estimations.

              • Capt4chris

                Easy now samplerico. We’re just talking about a game for goodness sake.

                Progress is being made, slowly but surely. It’s a very ambitious game. Just take a break and follow other topics for a few months. I’m sure you’ll see good progress when you get back.

              • http://wellspringfoam.blogspot.com/ Mate Sršen

                He’ll need to follow other topics for a lot longer than a few months if he wants to see good progress when he gets back – check the length between release dates:
                https://robertsspaceindustries.com/patch-notes

              • samplerico

                Well you started calling trolls and bad journalists everybody who says something “negative” or concerning about the project maybe you need to take a break buddy.

              • Capt4chris

                Well you originally said CIG should “stop launching stupid overoptimistic dates”. That specific statement tells me you are not aware of why CIG is posting their internal production schedules. Yonas tried to explain it to you in section IV of their response.

                Regarding trolls and bad journalists, I’m just calling them what they are. Look, I don’t have a problem with people having negative perspectives on the game. I do believe that CIG has misled us at times and people need to be vocal about those situations (although considering how much information they constantly share and that they’re only human, I believe they are ultimately trying to deliver an amazing game). I do have a problem with negative responses when it’s based off false information or when it’s done in a disrespectful tone.

              • samplerico

                The problem with this project, is that you can’t say anything. Thers always passive agressive people defending the game, CIG, and Chris Roberts at any cost using always the same old arguments. CIG has done a lot of stupid things in the past and they keep making questionable decisions, thats concerning. Ive backed the game i have some few hundred dollars into it, and ive always suported the game but thers a lot of stupid shit hapening and its a real concern. Yeah you have a lot of teasing from CIG about the game in ATV’s and whatnot but that doesn’t mean the game is going right.

              • Capt4chris

                You have some fair concerns there. Hopefully things will really come out alright in the end. Fingers crossed! 😀

              • http://www.oxize.nl Oxize

                Some people spended hundreds of dollars in this game. You can expect to get something in return.

              • Joe_Blober

                Samplerico… try to make and effort and not fall in the Publishers behavior… everything here and now… whatever the quality…

                SC was 12 guys and 6M$ in Nov. 2012. Scope changed ion 2014 with backers approval (+100M$) and 3 times more backers. They are not late and 2018 is the year of major patch release.
                This is coming to fruition. Come back in a year.. and stay away fromcrowfunding if you can’t swallow “delay” called game development. Nobody else than Backers togther with CR are going to make a gmae no Publishers will never do…

              • samplerico

                Again, im not complaining about development timeframe (even if they made mistakes that caused slow development), we are talking about comunication, hype pumping, and lying to backers in order to not disapoint anybody. In fact, who actually is falling in to the Publishers behaviour in terms of marketing and comunication is CIG themselves, not backers, rushing dates estimates statements and resulting into another round of laughable delays and more stupid statements about dates and estimates…They should stop making that and get the job done professionally.

              • Ulric L. Wolf

                Find the poll and link it, in which Chris asked the backers if they wanted to increase the scope and delay the release of SC/SQ42.

          • Vikon99

            An Estimate is usually generated on a Realistic appraisal of completion. I’ve been making AAA games since 1993. I have never seen more blown “estimates” in a single software production plan. At this point nothing RSI posts can be taken as an Accurate Estimate, seeing as they have yet to actually provide an Accurate Estimate. Ever.

      • Fundamentalist Daleks

        Chris Roberts is a lying incompetent building an opera house for his talentless wife. Erillion is a repulsive reputation management drone. Have fun!

    • StarCitizen2015

      If you watched the Burndown ATV Episode you can see that these are just the bugs they are working on right now. They showed the real Bug list in that ATV episode. It has 3676 Total issues:

      http://i.imgur.com/9U80FXe.png

      So stop complaining about delays, they know all the Bugs and are working on them as fast as they can. Software development is unpredictable. Sometimes you think you release your game in 2014 and then you realize that it takes longer than you thought and move it to sometime in the future. StarCitizen will be done when it is done.

      • Ulric L. Wolf

        No the ‘public’ is tired of BS excuses for piss poor management practices and marketing disguised as ‘open development’.
        ‘A couple of months’ was 1/2 a year which was explained by Chris stating he was ‘misunderstood’.
        ‘Weeks not months’
        “It’s our end of month release….hopefully not december 19th…” yea…almost 9 months later, ‘forget the schedule here’s this burndown chart’… meanwhile keep ‘waiting’ for the ‘sq42 development schedule’.

        Yup, from SQ42 being @ ‘2016’ to ‘greybox’ and ‘assets complete by ‘EoY 2016’ to Sq42 needing a ‘development schedule’ that will come ‘soon’… and the problem lies with ‘the public’,

        • StarCitizen2015

          SQ42 is all finished since it uses same assets as SC. They have to just develop new tech now and when all the planet tech is ready they just need to switch it on SQ42 and ready for release.

          Developing never done before tech is not easy. NASA did not fly to the moon in a few days. Delays are normal for game development. Just because people don’t undertsand game development and challenge in making something never done before.

          Other games took more years to develop. some 10 years like star wars. StarCitizen started major development 2 years ago, they had to build all the studios and do research frirst. One of their research was alien language, how long do you think it takes to learn alien language? Can’t be done in a year.

          • Ulric L. Wolf

            You just don’t run out of excuses do you….

            First off ‘alien language’ was a stretch goal… one of those things that CIG said they would not commit to delaying release.
            These ‘other’ games were not crowdfunded with a timeline of development.. a timeline which Chris and thus CIG has nearly exceed by 2x.

            Second your complete and utter BS claim that ‘major development’ started 2 years ago…
            it’s bunk. An excuse for lack of progress on the ‘core’. CIG blew a year+ on Star Marine due to simple mismanagement.
            Chris decided to create all those studios, they didn’t HAVE to… and lord, thank ghod for crytek being in the situation they were in or this ‘project’ would be in even considerably worse shape/status than it is now.
            …and the ‘never done before thing’, sorry not everything thing in this project = ‘never done before’.

            SQ42, “SQ42 is all finished” no it’s not…nowhere near. That whole pesky, AI/Subsumption/Quest-mission stuffage for example… just ignore the whole ‘SQ42’ 2014/2015/2016 BS… oh wait, can probably write of the ‘2017’ that’s currently plastered on the bottom of the page too.

            • StarCitizen2015

              You need a big company to make revolutionary PC game that will change everything and bring a new era of PC gaming with never before seen fidelity, features and AI. It is not easy. Look at Elon Musk and SpaceX, you can’t do great things in a few years and he had delays too. Everyone know that and people that understand this are still giving the project 2 million per month.

              SQ42 was stopped because they invented procedural planets with CryEngine fidelity. Never before seen detail in planets. It was not planned to be like that but the genius people at CIG that push forward impossible technological advancement have found a way to do it and Chris decide to put it in SQ42.

              This is something good not bad and it is normal that when you discover something like in science it will take a little longer.

              This company will be a revolution and gamers will talk about how Chris Roberts and CIG changed the game world in 100 years from now.

              • Ulric L. Wolf

                “You need a big company to make revolutionary PC game that will change everything and bring a new era of PC gaming with never before seen fidelity, features and AI.”

                Lol, no you don’t.

                “SQ42 was stopped because they invented procedural planets with CryEngine fidelity. ”

                even more lolz, No they did not.

              • Phoni Faux

                New era for gaming, did he mean bring a chill on kickstarter game funding that will last for years, or become the laughing stock of the gaming community, or perhaps create the most toxic group of players in gaming history?
                Perhaps he really meant to create the persistent funding model for a game that never makes it out of Alpha.
                I always though Alpha was a rough version, not the polished pre-release of the game. I guess Roberts didn’t get the memo or is it that it’s not polish the game needs, it’s a new engine and a fresh start from the beginning. Yeah. I think thats probably what it needs along with a new project manager to keep budgets, schedules and expectations in line with reality.
                Call it Space Resident/ no scope creep edition.

              • Phoni Faux

                Elon Musk was working on REAL space ventures, not a game. NOTHING in the feature creep that Roberts tacked on after the fact should have prevented him form achieving some off the KEY items on his initial punch list for this projects creation. He needed to get the Alpha of the Persistent Universe working, Fail. He should have completed the first installment for Squadron 42. Fail.

                Had he focused on doing those bedrock fundamental tasks then instead of a litany of Concept ships we would not be looking at a possible financial collapse of the project following several loans.

                It stands to reason that the Alpha PU was key, not the mini PTU where we do the same 3 missions. a Persistent Universe where last weeks damage is still there. It was mandatory and he let it slip past. What did we get? Lots of crappy videos with Ben and Sandi and the same stale gameplay for years. Oh, a really piss poor shooter that hardly anybody plays, wonderful. I wonder how many millions that load cost us.

                What an abysmal failure. I wonder if Kickstarter will ever recover after this?

          • B. Martin
          • B. Martin
          • B. Martin

            Game has been in development since 2012, when they raised $15 million; and their Kickstarter page still has the delivery date as “November 2014”. I understand the excuses though, if I’d backed it I’d be “all-in” too, because if I wasn’t, I’d have to admit to myself this game is going to be crap for any price over $14.99 or, more likely for people like me $5 during a Steam sale.

            • B. Martin
            • malind2

              Unfortunately with time everything changes, more money a bigger game and longer development time. So if you look at from a different perspective they are 150mil now which is 10 times than pitch video and its different ball game now. Just dont believe CR’s estimates and look at progress in upto now you see game will need at least another 2-3 years for most features to come to existence but I think the wait is worth it.

              • Ulric L. Wolf

                Problem with this is, up until mid 2015 Chris was saying the would not commit to stretch goals that would ‘delay’ release, that the additional funding would be used to increase manpower etc so that the goals would not negatively impact development.

              • B. Martin

                I agree, CR’s needs to be leashed so that scope creep doesn’t kill the entire project.

              • Joe_Blober

                SO true… the genius shooting they expected a Triple-A 3 years ago can’t even manage simple facts and numbers like 12 guys and 6 M$ in Nov. 2012…
                They would have done so much better than CR, his brother and all seniors managers 🙂

            • Yonas

              “[…] and their Kickstarter page still has the delivery date as “November 2014”. – You cannot edit the page after the campaign ended. I didn’t expect to know that, because: why would you? According to your comments you are just writing random stuff.

              “I understand the excuses though, if I’d backed it I’d be “all-in” too, because if I wasn’t, I’d have to admit to myself this game is going to be crap […]” – 😀 Oh boy, you guys are just ridiculous. – You sound like this: “We are so smart. They have a study income of money, and you can visit their studios and see progress months in advance, no employee is complaining about anything anywhere and when people thought they did, well, it was all staged by people like us. So it’s obviously a scam. – And, yeah, by the way, guys, I decide what you can spent your money on and if you don’t follow my advice you are an idiot.”. GTFO.

              • Ulric L. Wolf

                You interviewed how many employees when, to know how they feel?

              • Yonas

                None, but e.g. the Frankfurt studio consists of almost all prior Cryengine devs that started writing about missing payments and wrongdoing on throw-away accounts when that happened, nothing like this happened yet.

                If something was fundamentally wrong, one of the over 440 employees would have written about it on an account, so since this never happened we can easily assume that everything is fine.

              • Ulric L. Wolf

                Because it couldn’t be that company policy, nda’s and the like restrict current or former employees say.

                To put it simply, not you cannot ASSUME that everything is fine. A simple search reveals that not ‘everyone’ in CIG land is/has always been perfectly happy… and your Frankfurt/Cytek reference is kind of funny. try to imagine how much further this project would be if they hadn’t been able to get so many crytek folx on board.

              • Yonas

                “Because it couldn’t be that company policy, nda’s and the like restrict current or former employees say.” – Do you understand the concept and purpose of throw-away accounts?

                “To put it simply, not you cannot ASSUME that everything is fine.” – I can because we have no evidence to assume anything else.

                ” A simple search reveals that not ‘everyone’ in CIG land is/has always been perfectly happy…” No shit, Sherlock. There are always people unhappy. My father has a company, a relative small one but still, and he also had employees he was unhappy with or they were unhappy with him, so they left or resolved the issues. That is called life.

                “try to imagine how much further this project would be if they hadn’t been able to get so many crytek folx on board.”

                What is the point of that? They have it what would have happened if A or B happened doesn’t matter.

              • Ulric L. Wolf

                Which is why I made the comment about a ‘simple search’. Your little scenario about your father and his company does disprove my point nor support your claim “If something was fundamentally wrong, one of the over 440 employees would have written about it on an account, so since this never happened we can easily assume that everything is fine.”

                …in regards to Crytek, you don’t understand the point? Dude, seriously you need some professional help before your cranial-rectal inversion becomes terminal.

              • Yonas

                Nice deflection right there. 😉 Cheers guys. xD

              • Ulric L. Wolf

                Deflection? 1 word for you Yonas, optometrist. Find one.

              • samplerico

                Yes it matters, because they would be exposed by theyr incompetence, and then guys like you werent here talking things you clearly dont understand. CIG has made some serious stupid shit and big mistakes, Frankfurt office has virtually saved her asses for the last two years. God knows this project will be in serious trouble without Frankfurt office.

              • samplerico

                I don’t agree with my boss most of the time, that doesn’t mean im leaking stuff and spiting in his cofee every day. Im pretty sure a lot of CIG developers are not happy with how bosses are geting things done, specially throwing stupid dates and deadlines (estimates if u will). And you will never know, because they are not so stupid to go and speak shit of the boss to the first visitor who comes to the studio…It doesn’t make sense, as it doesn’t make sense that every worker of the 440 are super happy and supper agree with everything CIG has done. CIG has done a lot of stupid shit, making the game be delayed more than it should, and they keep throwing dates and making money with an agresive business model… i would not be absolutely confortable if i were working for them, still i would not go trash talk about them.

              • B. Martin

                Another “all in” fanboi! Take your White Knight comments back to RSI where they encourage the echo chamber attitude. On the internet you’re just an idiot that pays thousands of dollars for jpegs of ships that aren’t in the game yet. I know, try to respond to and attack everyone who doesn’t agree with your purchases because you take it personally. At least in what.. 2 more years, you can play the Beta?

              • Joe_Blober

                Thanks B.Martin for your comment. By the way a starter package is 45$. No need to spend one extra cent… and about Beta a year and half should do it as CIG is starting with 3.0 to release major patch up to 4.0.
                2018 is going to be very interesting.

              • B. Martin

                Former Star Citizen developers have been speaking out against Chris Roberts, founder of Cloud Imperium Games, pointing at unrealistic expectations and an ever-increasing scope leading to longer development times.

                https://www.pcgamesn.com/star-citizen/star-citizen-former-devs-drama

              • Joe_Blober

                GlassDoor “revelation” are better:

                “CR forced me to carry him on my back”.

                By the way do you know whether the “developers” giving advice/feedback was good at their job… or not so competent or not able to sustain the stress of a project?

            • Fundamentalist Daleks

              since 2011 by Roberts’ own words. Of course, he’s a glib liar willing to say anything to get money.

          • samplerico

            You forgeting Subsumption for AI, AI Animations they are nowhere ready, Render To Texture tech they are just finishing now, and a bunch of other basic esential tech and assets they just don’t have for a singleplayer game after 5 years of development…

            • StarCitizen2015

              It’s all coming online now, they had to develop the backend technology which is never seen before and revolutionary for the PC game industry.

              They can sell all this technology to NVIDIA and all the publishers for 100 millions because they will all need to buy it after SQ42 and SC are success and sell 20 million copies. The new standard is Chris Roberts visionary technology like never done before.

              • Joe_Blober

                So in short you made a 180 degree swap of comments? Weeks and days ago you parody SC and now you are shooting they are going to be the best game made by mankind, they can sell for 100M$’s technology and sale 20 millions copies…. Let see how far you are going to go… 🙂

                Note: backres are mostly mature guys that do not trash or over sale Star Citizen. The vast majority (+600.000 backers) are just waiting the release which is coming closer, patch after patch… by end of 2018.
                No backers believe CR is God incarnated or that what is done was never done before….

              • StarCitizen2015

                “CIG is trying to pull off game mechanics that have never been done before on a scale that has never been done before.”
                https://www.reddit.com/r/starcitizen/comments/3cita7/what_is_going_on_with_star_citizen/cswq10z/

                “It pushes the boundaries and brings new gameplay elements never done before.”
                https://www.reddit.com/r/starcitizen/comments/50q6fq/still_a_failure/d76379t/

                I can show you more backer that believe it has never been done before. Do you read Spectrum? There are many that say same as me. NEVER BEEN DONE BEFORE!

          • Fundamentalist Daleks

            your gibberish is as dated as that nickname. Remember when it was all going to start coming together in 2015? Remember when people like you would spout the same lies then just to make a fat mushmouth richer?

        • samplerico

          You nialed it, but you forgot the Star Marine disaster, the 2.0 Event (they have literally run out of letters for their patch codenames in more than one ocasion), and the 2015 prompt in Squadron 42 website… But one thing is sure, they’ve gotten better in the art of making beautiful ships and as fast as they posibly can.

          • Ulric L. Wolf

            Star Marine disaster is referenced by the ‘Weeks, not months’ 🙂

            • samplerico

              Thats right.

      • Joe_Blober

        So you say CIG is doing great?

      • Fundamentalist Daleks

        what total nonsense. I can’t believe Star Citizen fans gulp up that diarrhea and beg Chris for more.

    • ShootySpaceGame

      A quick and simple summary of the steps necessary to get a refund for this “game”:
      1) Create an offline copy of your hangar log and other account details.
      2) Calculate the expected refund amount. Subscriptions, tickets to events and shipped physical items are not refundable. Notice that if you have received any gifts, CIG will refund you only up to the amount you have spent yourself.
      3) Request a full refund via email. Be polite but firm. Include your RSI account name and the expected refund amount, and give them a reasonable deadline (two weeks is fine).
      4) You may receive an email asking you to reconsider. There’s no need to argue your position, simple “I would like to proceed with my refund” will do.
      5) That’s it.
      They can NOT deny your refund. Get out while you can.

      • Joe_Blober

        … and shootySpaceGame doing is daily “refund before too late” job 🙂
        a Sure bankrupcy announced every quarter… since 3 years… enough to add + 100M$ of pledges… oh man 🙂

    • vander

      In my opinion burndown charts are definitely better than date estimates. Now we know when Alpha 3.0 will be released – when burndown list of bugs are being fixed. It was obvious lots of people took date estimates as hard deadlines which they of course weren’t as mentioned in Schedule Report.

      • samplerico

        Hilarious and surreal at the same time, have you thought on signing for Comedy Central? Bright future awaits you.

        “Now we know when Alpha 3.0 will be released – when burndown list of bugs are being fixed.”

        And when exactly is that?

        • vander

          They removed dates because it is really hard or even impossible to give exact dates. They had estimates which people were treated as hard deadlines, so it didn’t work out.

          • Ulric L. Wolf

            No they weren’t treating them like ‘hard deadlines’, they were getting tired of the repeated weekly push back of the ‘estimates’. Cumulative ‘delay’ of 3.0 is almost 9 months… and no matter how you cut it a week delay because a ‘meeting’ to review status does not equate to a unforseen ‘bug’.

            • vander

              Well, estimates just gave the best possible time window they could have make a release. The current list of bugs is much better because they don’t have to play with the dates anymore and people are more aware what kind of bugs and problems needs to be fixed.

              Of course everyone is disappointed that Alpha 3.0 is not being released yet. The game looks amazing and can’t wait to be able to play it.

              • Ulric L. Wolf

                Except that bug hunting is a process of kill 1, find 2 new ones.

                Yea, that’s really going to help… adding ^ to the other would be smarter than removing the previous if they were really trying to be ‘open’.
                It’s like putting the old ‘schedule’ up with a date bracket for Evo, Ptu & release.. knowing full well that issues in Evo will push back the following, etc.

                It’s not about better ‘communication’ and information, it’s smoke and mirrors to buy time.

              • vander

                Yeah, that’s how bug hunting works and there is no other solution other than fix them.

                With evos they are able to do much more dedicated testing on parts they wants to test most. When it is in PTU they will get bug reports all around the systems.

              • Ulric L. Wolf

                No shyte… how about addressing the 2nd paragraph.

                Consider my statement from the context, or viewpoint of someone doesn’t understand how bug hunt/fix works and explain how this change is better.

              • vander

                They are still working on how to give more accurate and better information to the people. Burndown / list of bugs was a good step forward. I hope there would be a live list in their websites where people could see how list of bugs evolves. I’m not sure if JIRA allows to show some specific information publicly. That would be great not just for Alpha 3.0 but for upcoming releases as well.

                I think removing the dates was right thing to do because people were talking about missing the deadlines, slipping etc. when it was all the time just about estimates. Many lazy websites didn’t even put link the their Schedule Report website which explained what the dates were about.

              • Ulric L. Wolf

                You know, your kind of demonstrating one of the problems we critics attempt to point out.

                You’ve been asked to look at it from a non-tech aspect…and apparently you can’t. Expecting people with no relevant background is going to exacerbate what’s detailed below…

                People want to know how ‘roughly’ they need to wait. The problem comes in, when you repeatedly change that ‘wait’ time, particularly when your off by a factor that can be measured by quarters of a year.
                This is compounded by removing X, and giving Z and expecting those people to blindly accept it. It’s even worse then, when Z delays it even more.
                Now, I don’t care how to try to cut it… when you are repeatedly and consistently ‘off’ your estimates by 4-12 months there are issues beyond ‘bugs’. Nor can you repeatedly tell people you’re going to provide ‘X’, then provide X- & z-lite without them getting irked. Repetition of these actions become an issue of integrity & competence.

                Then there’s mixed messages… a prime example is Chris saying they won’t give ‘estimates’ unless they are SURE, then turning around slapping dates on stuff willy nilly (SQ42, 3.0).
                Telling people if/when something isn’t working out, they’ll update backers… then going silent instead. The Development history is littered with example of this.
                Then, it’s kind of funny you talking about ‘lazy websties’ not linking the schedule website ‘caveats’ page, when CIG doesn’t have a quick easy/obvious link to that very report page.

              • vander

                People who are taking the game for testing, dealing with the bugs, reading about development, etc. must know there will be some technical stuff involved. CIG could improve their charts by adding basic explanations what block bugs means etc.

                If websites writes about Star Citizen and delays they definitely should be able to link Schedule Report website and explain readers what the website is about. Otherwise it is a clear sign the writer actually has no much clue what is going on which unfortunately makes the whole article pretty useless for readers.

              • Ulric L. Wolf

                Do you think you can actually read and respond what’s posed to you, or can you only babble?

              • vander

                You asked if I’m able to think the situation from non-tech aspect and I think it is not possible because game/software development is about technical things. New bugs comes during the internal testing and they will always have affect to current plans and therefore time estimations.

                Especially when you are working on such a huge project and integrating many new big features in the software there will be many negative and positive surprises. People should be aware that there will be changes in plans and schedules because of things that can’t be predicted beforehand.
                Once all the core techs are integrated and patches will be pushed with delta-patcher things should start to be much more steady and more predictable. Patches are much smaller and changes way less things.

                Sure, PR talk has been too optimistic even though they have *hoped* to reach planned goals. I hope CIG will stop talking about dates but talk in technical way like burndown bug lists etc. We are supporting game development and PR talk can come later.

              • Ulric L. Wolf

                So in short, you’re trying to say people that like to play games on the PC have no bearing… and CIG has no obligation in attempting to addressing their concerns in a manner for the layman beyond “Code Hard”…

              • vander

                Quite the contrary. Everyone’s feedback matters especially if it is constructive. I think CIG’s efforts to share Schedule Report and improving it with Burndown list is just an attempt to give people more close look about the problems. Personally I think it is a step to right direction but I understand some people still would like to get a date even it would be just an estimate.

              • Capt4chris

                Vander, after quickly glancing over your conversation thread I have to give you credit for keeping it cordial despite how people are responding to you.

                It’s fine that people want to be critical of Star Citizen but it’s sad that some folks won’t leave it at that but will go as far as attacking people that are enjoying the game along with watching the development process. Although, I should also say that supporters need to be as cordial as possible too LOL.

          • samplerico

            They have been giving dates since ever, now theyve find the magic solution? no dude, they were out of bullets with those week after week delays, people were getting tired and now they are giving this graph thing just to calm down people, its classic CR believe me. 3.0 its not closer.

            • vander

              There is no “magic solution”. No one can say accurately how long time it takes fix a bug so dates are estimates at best. I personally think list of bugs is much more interesting and useful information.

    • malind2

      I am backer from 2013, spent way more than on this than any game I played. Was following it like fanatic few years ago but lately just have moved on to other things in life. When I look back I dont see gloom or doom. I see game in development with good progress with things that other games does not offer when you take it as a whole. If you can just get out of CR sales pitch and look at it objectively you will see that this game will only be out close to 2020. Anything before that is alpha or beta. One thing I must say I am still a Star Citizen and if you wish to become one do you research and decide for your self if you want to put money into it or not. Dont cry if it doesn’t full fill what you expect of it.

      • samplerico

        At this point, no one is arguing about the project itself, 400 employees can do a lot of things you know even iwthout the smarter board of directors. People is sick of the business model and stupid thrown dates AKA lies.

        BTW, i agree with you nobody offer things Star Citizen PROMISES, nobody is so brave. But its still to be seen if CIG can do what its been promised. Until, now we only have proof that cry engine was a dumb election for this kind of game, and thats making the whole project going slower than expected and making it definetely more expensive. Until now we only have proof of bad netcode, mediocre first person shooter, and still to be seen, basic Space MMO mechanics.

        • Joe_Blober

          … until now we have a ranting about how you could have managed project so muche better with a team moving from 12 guys to +428, with pledges amount never seen before, with Cryengine which was the single choice in 2012, with Star marine providing the right the level of experience has it ws never intented to compete with BF4 and last but not least, proof that they iron out big challenges with 3.0 coming in 3.0, that a game in Alpha is not…. polished?

          • samplerico

            Youre not getting the point sorry. But even tho, theyve made big stupid mistakes several times in the past that made the whole project go slower than it should and your comment kind of confirms that.

    • Yo Homie

      Wow, these comments… People are in waaaay too deep.

      CIG gives estimates, estimates that are clearly based on plans that are more dynamic and changing than anything we could possibly imagine.

      I have a hefty, undisclosed amount backed into Star Citizen, and I’m no way backing out of it. There’s no reason too. Everyone is grabbing for any excuse to lose their shit.

      So many impatient people, and they would rather claim ignorance than to try and put themselves in cig shoes, because they don’t want to blame themselves for being too impatient. And it shows, from all of you.

      Your frustrations are a testament to how closely you follow the development, and also how many details to choose to just forget and/or focus on.

      Your crying for faster development isn’t going to happen. Development is happening. Might not be as fast as you want, but I just explained why that doesn’t matter.
      Grow up, join the ranks of the mature and relaxed, and wait.

      • Fundamentalist Daleks

        Sunk cost fallacy. Buy an Idris!

        • Yo Homie

          It’s not a fallacy when I’m at a comfortable place with what I spent when compared to my income. How do you know my account isn’t worth five times an Idris? I didn’t disclose the amount for a reason, mainly because the amount doesn’t matter – it’s the principle behind why I spent any amount of money to begin with. I have no intention on backing out, I’m not a flake who gets buyers remorse when crowdfunding. If you pledged more than you can afford to lose, that’s not CIG’s problem.
          Don’t take the risk if you aren’t prepared for the risks. Which makes all these people complaining even more comical. It just goes to show how easily they can get hyped up, and how easily they can regret it. People like that carelessly throw their money around without the slightest clue of how to manage it; I’d be upset if I was like that, but the only person to blame would be me.

    • Phoni Faux

      Scam Citizen should be the title. Apparently the new method to market this mostly incomplete game is to create a reality show to prove just how hard everybody is working. Mind you it does not say just how much they REALLY get done. What do I mean? Chris Roberts decided early on to take Cryengine, an engine best suited for single player FPS and modify it for an MMO style of play, and use it in a style and scale of play that had never been attempted, with an engine ill suited for its task. His reasoning? It would look good. After all looking good is better than being good in Chris Roberts world. Here we are over FIVE years later. Somewhere in the vicinity of One Hundred and Fifty Million Dollars spent. CIG is making claims that once they get the underlying tech to work all of the previously completed work and models will suddenly fall into place and VIOLA! You will have a game.

      From my understanding this is not the truth on how things work in game creation. They should have all the underlying tech complete from the start (this is where building a custom game engine best suited for the task at hand would have paid off handsomely) and then build the missions leading to the art work and worlds. They built the cart first and cant get the donkey to pull it. Bass ackwards full steam ahead. Another monumental failure on an epic scale, even a larger blunder than Freelancer was before Microsoft saved it from Roberts MISMANAGEMENT. Chris Roberts graduated with honors from the Governments create a problem and spend lots of other peoples money and hire people smarter than yourself to solve it school. The problem is that the greatest problem is sitting in the Chairman’s seat. If you begin with a failed premise the rest of the project is bound to fail regardless of how much of other peoples money is thrown at it. Many of the best minds left the project years ago. Perhaps they saw that the project had struck the figurative iceberg and it was a matter of time before it sank? Regardless, CIG is way behind in their own estimates and even they cannot make a reasonable guess as to when they can release any patches to improve the game. Come on guys, anything? You can’t release a single thing to assure the backers that all is not lost???

      It does not bode well. Many long time backers have a bitter taste in their mouth and feel betrayed by Roberts and his overoptimistic appraisals after his years of constant scope creep. Finances appear to be getting tighter as the time passes and backers close their wallets. It’s time to fish or cut bait so to speak. What will be the fate of this behemoth? Will it collapse? Will it be auctioned off to a Chinese gaming corporation for pennies on the dollar so that the bank can recoup its collateral on it’s two loans that are outstanding? Will backers lose every penny? Tune in in a few months after watching many episodes of CIG’s reality game “creation” show” AS THE STOMACH TURNS” starring Chris Roberts and Sandi Gardiner with a cameo by Big Ben as the mascot.

      What a mess. So glad I got my refund.

    • Yonas

      “Compared to last week’s chart, a total of seven bugs were resolved”.

      BUGS FIXED IN THE LAST WEEK (Please note: This is an overview of fixes made this week and not a complete list.)

      Crashes

      Fixed a crash in CTagDefinition::Find
      Fixed a crash in CZoneSystem::MoveToZoneData_Impl
      Fixed a crash in CEntitySystem::AddTimerEvent
      Fixed a crash in SShaderParam::GetValue
      Fixed a crash in CEntityLoadManager::ParseBatchFromXml
      Fixed a crash in CEntity::PostUpdate
      Fixed a crash in CRecoil::Update
      Fixed a crash in CTX::ContextComponent::OnStartAction
      Fixed a crash in InvokeContactSolver
      Fixed a crash in CEntityComponentSequencer::Update
      Fixed a crash in CGameRules::GetHostilityModule
      Fixed a crash in CGameRules::GetServerTime

      UI

      Fixed an issue where the players could not confirm a destination in the Starmap app.
      Fixed an issue where the Starmap app had only one asteroid field navpoint visible.
      Fixed an issue where players were unable to scroll through the mission list in mobiGlas.
      Fixed an issue where the “Buy” option in shops was missing.
      Fixed an issue where players could not change their Quantum Travel target after their first selection.
      Fixed an issue where UI tags on clothing in the shops appeared vertically.
      Fixed an issue where the mobiGlas displayed “Insufficient Credits” message after making a purchase.

      Quantum Travel

      Fixed an issue that prevented Quantum Travel to Cellin or Comm Array 306 when travelling from Port Olisar.
      Fixed an issue where players were unable to use Quantum Travel if a ship was powered off after a Quantum Travel target had been selected.

      Stanton

      Fixed an issue where movable boxes were not appearing in one of the wrecked ships.
      Fixed an issue with doors not opening in Port Olisar, Grim HEX, and Levski.
      Fixed an issue where players were unable to spawn ships via the ASOP terminal.
      Fixed an issue where players could not change fire modes of weapons.
      Fixed an issue where character could become unable to move after performing specific emotes.
      Fixed an issue with long respawn times.
      Fixed an issue where the doors on the EZHab rooms would not open from the inside if players didn’t exit the first time.
      Fixed an issue where Comm Array 472 was placed incorrectly.
      Fixed issues that caused rooms in Levski to not appear.

      Star Marine

      Fixed issues with default textures appearing in Echo 11.

      Vehicles

      Fixed and issue with internal doors on the Constellation not opening.
      Fixed an issue where the player was not able to enter the Dragonfly when in atmosphere.
      Fixed an issue where the doors of the Rover did not have interaction points, preventing entry.
      Fixed an issue where the Xi’an Scout had no shields.
      Fixed an issue where the interior of the Rover had no atmosphere.
      Fixed an issue where the Starfarer had no atmosphere.
      Fixed an issue on various ships where the side and rear cargo doors would automatically close after 5 seconds without user input.
      Fixed issues with ships not having lighting in the cockpit.

      Game Code

      Fixed an issue where enemy AI would not move.
      Fixed an issue where AI enemy ships appeared as allies.
      Fixed an issue where character animations de-synced once they sat in a ship.
      Fixed an issue where it was not possible to lock onto ships to fire missiles.
      Fixed an issue where a Rover would gradually move when parked in the Constellation, but only when a player was in the driver seat of the Rover.
      Fixed an issue where the character could turn invisible when entering shops.

      How can you guys still call yourself “journalists”?

    • Capt4chris

      Thank you for a fairly balanced and educated article. As a backer, I’m excited about the upcoming features and following along with the development but it’s also important to keep your hype in check.

      But I don’t completely agree with your last sentence. The developers are already working as fast as they can and I don’t want them to 1) deliver something too buggy (it’ll just make things worse) and 2) hinder their health because these developers are people just like you (and imagine how much constant pressure they are under).

    • seb

      Guys take this sad news however you like, being ok with with it because you know how it works, being mad because you can’t resist but pout like a child, or feeling abused because you are very sensitive.

      3.0 marks a strong glimpse at some of final release tech and components which provide all studios with experience handling 3.1 and onward.
      Techs and tools built behind Cry-Engine / Lumberyard are numerous and beyond belief for a AAA endeavor for such achievements and innovation have not been achieved in a good decade!
      3.0 misstep is a real sad one but certainly not uncommon in video game industry which is especially true for any game development such as Star Citizen that venture into beyond engine capabilities and such an array of tech and game components. Yes, it is redundant and for good reasons, I hope to brighten mildly blinded eyes to perceive how complex 3.0 each tech, each component and then when everything is thrown together.

      It is only normal some do not understand why 3.0 is late. It is also normal that some have naturally narrow minded perception from lack of understanding because it’s simply beyond their comprehension as they have literally no idea what game development is.
      Although as we know in video game industry, misunderstanding and mad voices may be few but unfortunately too often really loud and taken seriously.

      I support CR with his deadline(s), I believe I would have done about the same because pressuring studios is also 1 little thing that exists in game industry which without and in front of the quantity of work would take more than a decade to produce and finish

    • Tufao

      Church business shouldn’t be reported by game magazines/websites.

    • christopher evensen

      Get. A. REFUND!

      • SheaSnake

        After carefully checking current Alpha game state and project situation, I did join the SC community yesterday. Got an a Starter Mustang starter package for 54$ in expectation. just in time for 3.0 and 2018.

        • Tufao

          And that would be your package #2500 whale?
          LoL

          • SheaSnake

            I do not get it. I wrote I got an a Starter Mustang starter package for 54$.
            What do you not understand?

    • LightsOut

      Absolutely….get a REFUND! If you have thousands of dollars wrapped up in this debacle and still believe the lies from CIG, you deserve to lose every last penny of it.

    • Joe_Blober

      Nice article, soiled as usual by the same baseless trolls:

      LightsOut (banned from SC years ago…), StarCitizen2015 (trying parody with not much talent), Ulric L. Wolf
      softer but too shy to use scam anymore… ShootySpaceGame,

      Pretty desperate guys, with zero impact as Readers can find easily what is Star Citizen by following links provided by articles and Star Citizen ATV’s (Around The Verse) on youtube.

      We have players who understand crowfunding and that a company starting with 12 guys can’t deliver a
      triple-A in 3 years, they become backers (starter package is 45$), those waithing on the fence the patch that will bring the gameplay they are waiting for like exploration, mining, repair, salvage… or just… female character :)… and those few haters (10 plus alts), some even banned from CIG years ago because of harrassment against CIG staff.

      Anyway, after mobiglass video that demonstrate once again that CIG is doing better than any studio it is not a surprise for CIG to remove dates as this is just giving fuel to troll… those interested really by game development just need bug fix and schedule report for patch once a month

      2018 is going to be great as will will close to Beta with 5 patch to be released between now and end of 2018.

      • Tufao

        So… you have players who understand better than the CEO of the project, who promised to deliver a triple-A not in three, but in two years, and all that he needed to make sure of that was more money, by achieving the stretch goals.
        You know that he stated and advertised that, don’t you?

        • LightsOut

          Yes, Joe….in all your infinite wisdom why didn’t you tell CR that he was incompetent for suggesting a AAA game could be delivered in 2 or 3 years?

          • SheaSnake

            Looking at your comments you seems to be off about accuracy of information. Scope changed in 2014 with backers approval and current modules available do prove incompetency is not on Chris Roberts’s side.
            What Joe and some others are providing as facts sounds much more valid than what looks like a hater attitude from you or the guy name Tufao.

            • Tufao

              “Scope changed in 2014 with backers approval”

              That’s how I call a nice try to mislead the public. The stretch goals were allowed to continue after RSI made a poll, where not all backers participate, but just a minority of them. BESIDES, it was under the condition that would make the game coming faster, instead taking longer. When people raised the concern of feature creep causing problems and making it take longer, Roberts came and addressed that with more guarantees that would come faster, that all these stretch goals were well thought, analysed, etc. etc.
              That’s how the concerns were made disappear for a long time, while the cash grabbing continued.
              After pretending to end to raise scope, Roberts actually kept adding ideas and stuff to the game, micro-details, that not just make it take longer, but jeopardized the main design of the game of ever been accomplished.
              And, in the matter of t hat poll that you claim that was “backers choice”, it could be voted by non-backers and accounts without pledge (or duplicate accounts of people that just wanted the YES to win).
              And, most importantly, there wasn’t a single clause in any contract or TOS that people signed in their pledge, with statements that OTHERS could vote that a clause wasn’t respected, in that case, the clause that stated that RSI would use of good faith efforts to deliver the game ON or BEFORE the estimated delivery date, that was end of 2014 for the finished game.
              So, THESE are the facts!
              And, for any consumer authority who read such facts, there is no other name for that, except a consumer scam.

              • Joe_Blober

                You can’t swallow that CIG is doing good, patch are released and that your “consumer scam” campaign is the single failure of this project 🙂

                You can write wall of text but you can’t stop what people see in ATV’s… 3.0 will bring massive amount of $ and new backers during the next 2 quarters together with new patch and schedule of release for SQ42 Chapter 1…

                keep trying Manze 🙂

              • Tufao

                I am not trying anything. Just stating the actual facts instead letting people to be mislead and to be uninformed about the reality of this project. If they want to pay for it now, they are totally free to that.
                But, if you care with the future of this project, more than your personal wishes about it, you should be avoiding people to pledge now, actually. You should be sad, that “a massive amount of new backers” came. Basically, because the nature of this development is that, if it ever releases, it will take a long, long, long time, and by release, I mean, something that real matches the level of hype that some of you and RSI created, something that actually matches with the speech of BDSSE and “we are better than publishers” etc. etc. And along all this road, many many blockers and pile of bugs and failed plans. They will have to watch all this and “be ok” with that.
                You are doing a disservice to this project and company’s reputation, by trying to bring more and more people to this cause. It will be only more people burned, so as their networking. And we are talking about a niche market, that is very limited and even more limited for what Star Citizen proposes (just PC and needing high-end machines to work, still not in the best way).
                Which made this whole situation an interest paradox of the game industry right now. The super-fans are the ones that are actually helping to make sure that this project won’t end well, while what they call “haters” are the ones actually preventing that.
                Of course, in the end of the day, we are all irrelevant at this point, because the project will never be released as promised.
                All that you can dream is 5% as we all know already.
                Today is a flop. It will never turn the tide as you dream.
                And, which is not so bad for the cause, there is no “massive new backers” coming at all. They are just losing massive quantities of support each new day. Nobody, but a few thousand whales (2 or 3 thousands maybe) are the ones regularly spending an insane quantity of money on it. And that’s why those JPEG’s are so overpriced. Because just a few buy
                😉
                Which, again, is not so bad, IF they had the ability to deliver, which obviously they don’t. It will be fun, after a while, watch your 3.0 disappear, just as the “tutorial” mode, because they never will be able to complete the game in the way that they are doing now and if they don’t cut this part and go back to the original idea, the epic fail will be just more epic.

              • Joe_Blober

                For readers: The “facts” of Tufao are based on a real and pure hatred against CIG as he was the first guy to be banned from CIG for harassing staff.

                He clearly does not understand what game development of a triple -A imply in terms of time.
                As per him, more backers with 3.0 equal to automaticly push game release 🙂

                I can’t resist to quote him: “You are doing a disservice to this project and company’s reputation, by trying to bring more and more people to this cause… I bring nobody, I do not have a recruitment agency, new backers are joining because they t

                and this one : “Nobody, but a few thousand whales (2 or 3 thousands maybe)

                … Dear Readers welcome in Tufao/Manze wonderland where more support equal failure and 3000 guys pledges every +2M$ up to 156M$ total this day… 🙂

                Oh man, this is Gold, thanks for the laugh sincerely 🙂

              • Tufao

                Facts based on hatred. LoL
                Even if it was based on hatred, which they are not, they are still facts.
                You keep lying and misleading the public. Not that such thing matter, because I don’t think that I am a special snowflake as you think that you are, but no, I wasn’t banned because “I harassed staff”. This is a total bs that you guys created twisting what really happened between me and RSI. Like many backers, I was a victim of them, not the contrary.
                But, regardless personal reasons for this or for that, the fact is what I described. Swallow that.
                Beyond that, why anyone should understand what a triple-A imply in terms of time. Shouldn’t we trust in the game designer which owns the project and know what is really happening and its leading the whole thing? Because that is exactly what people usually do. The CEO of the project told people that would come out by the end of 2014. Told that he just needed more money to make sure the game coming out in two years. Told that the stretch goals wouldn’t prevent the ability of the core of the game coming out on time. Gave many guarantees to the backers, including to show the financial info if not delivering. Put clauses in his TOS, saying that would use of good faith to deliver ON or BEFORE the estimated delivery date. Well… then…. later, just make those clauses to disappear LoL The clauses that this same guy told to the press, that was a prove of his honesty, that if he hadn’t been honest, he wouldn’t offer such clause of showing the financial/internal info to the public. In that case, why he made that clause to disappear?
                This same CEO that should know and have the legal OBLIGATION of not been deceptive and not doing deceptive advertising, told the public that it was a matter of weeks to release the module Star Marine, with claims that it would “redefine the genre FPS”. That disappeared for years, only to reappear with many features that were hyped in the past – vaporware. The same for this 3.0, aka “Jesus patch”, that your community have been making claims that would be the savior of the project. That was told by your CEO as coming out by the end of last year. And now, it has been delayed indefinitely. Estimates that were given were removed. Ridiculous and amateur claims that they can’t figure out a way to show that to the public The public that he told that would have exclusive access and that would be treated like publishers. Instead, he gives this mess to the press to promote him, so he sells more JPEG’s, but not to the backers LoL
                All these sayings and promises are public record. Told by the CEO of Cloud Imperium Games along the last years. And you want to put in my shoulder the need to “know development”? In the shoulder of the public that they must to know “game development of triple-A and time needed”, more than the CEO of the company?
                LoL
                Well… Guess what. I know that better than the CEO of this company indeed. But that is just my particular case. And that’s why earlier 2013 I told them about all the bs that they were doing in their marketing, that they were false advertising, that all that would come to bite them in the future, that they would be burning many people of a niche, unnecessarily. And ALL that happened. And it’s just becoming worst and worst. Because they don’t care. They demonstrated already that know that are on this for the show, to milk money while they can, while there are fools believing in this money pit, in this obvious flop of the game industry, that can’t survive in ANY other way, than offering expensive JPEG’s for fools to buy. If that was a success, they wouldn’t need that. They wouldn’t need to burn their reputation in this way. They wouldn’t need to increase the risk of creating too much whales to ruin the whole thing with fanaticism and keeping away the general public forever, because they don’t want to be part of this insane cult of people, clearly, hostile to any criticism and doubt. Going to ridiculous levels as making threats to deceived consumers and press, which publicly already stated that are afraid to write too much about Star Citizen, specially when the matter is criticism.
                But here you are. Talking about how you are not a recruitment agency, but behaving exactly like one. Twisting facts, lying and directly speaking to “Dear Readers” instead having a serious discussion and trying to address the points that I raised, which you can’t.
                Only thing that you can is to try to discredit people that were deceived by RSI and keep trying to deceive more.
                Whatever. It’s a flop and fubar anyway. And I am going to say that again. As more people come earlier, as you keep trying, worst. Which only make me believe that you are here more worried to make Roberts and co. richer, than worried with the future of the project that you supposedly dream about.

              • Joe_Blober

                Too short to read… Thanks to have type JPGEs in bold and capital letter… that was enough to see you have still not evolved one single inch in 3 years contrary to SC… Throw out more acid, you definitively have an overflow, it is not healthy Manze/Tufao! 🙂

              • SheaSnake

                I join this project after thorough checks and arrive to the opposite of your conclusion.
                It sounds like you have a problem but I am afraid I can not help you at this stage.
                Clearly this community is building something and I am now proud to be part of this project, especially because I clearly arrive in the last part while some are backers since the beginning.

                I hope for you you will be to put aside your hanger at some point and join this community after release.

              • Tufao

                Last part? Poor guy. LoL

              • SheaSnake

                Thanks. I am not a cult guy and see no cult in CIG nor desire to follow any. I join this project after thorough check as all I do in my life. Never had to regret it…. you sounds like a person who can’t project himself positively… And I do not expect a finished before 2 years, will enjoy participating to current Alpha from time to time.

                I am perfectly fine with that.

              • Tufao

                Oh yeah! The release date is always just 2 years far. They lied to people for years, lie right now and you are perfectly fine… everything is fine

                LoL
                Almost doesn’t sound like a consumer scam with some drones trying to promote that.

              • SheaSnake

                Your call sir. You looks to be vey invested in hating. This is not so healthy.

      • LightsOut

        Just shows your level of idiocy. This is my Disqus handle. I used a different ID within Star Citizen. I haven’t been banned from SC since I am not the person you are referencing.

        I can’t wait to watch you lose every single cent you have tied up in this scam.

        • Joe_Blober

          45$ and not an extra cents… my best “investment” in a project of all my life. Thanks for caring 🙂

          • Tufao

            I highly doubt whale.

            • Joe_Blober

              Tufao… you would doubt about your own shadow if CIG name is a senyence… never swallowed your banned right? 🙂