The Watch Dogs PC specs are quite demanding


All eight cores are required to render this fleecy collar.

Update: The Watch Dogs PC specs won’t be that demanding after all

Is this a glimpse at so-called ‘next gen’ specs and requirements, or are Ubisoft just bad at optimising ports? That’s not an easy question to answer when all we have so far are the minimum, recommended and “ultra” PC specs for Watch Dogs, courtesy of the Ubisoft store (in certain regions; I can’t actually see it in the US) and IncGamers reader Johnny Bravo.

Even the ‘minimum’ settings require a reasonable PC, and this the first time I’ve found myself looking at some specs and going “hmm … might be time to start putting some money aside for an upgrade” in a good long while. Here’s what Ubisoft says you’ll need for all those fancy weather and raincoat effects in Watch Dogs. First, the basics that everybody will have to have.

Operating System: Windows Vista (SP2), Windows 7 (SP1) or Windows 8
Note that we only support 64 bit OSs.
Hard Drive Space: 20 GB
Sound: DirectX 9.0c Compatible Sound Card with Latest Drivers
Internet: Broadband connection and service required for multiplayer mode

And now, the minimum:

GPU: DirectX 11 graphics card with 1 GB Video RAM
CPU: Quad core

example 1
GPU: NVidia GTX 460
CPU: Intel Core2 Quad Q6600

example 2
GPU: AMD Radeon HD 5770
CPU: AMD Phenom X4 9750


GPU: DirectX 11 graphics card with 2 GB Video RAM
CPU: Eight core

example 1
GPU: NVidia GTX 560 ti
CPU: Intel Core i7-3770

example 2
GPU: AMD Radeon HD 7850
CPU: AMD FX-8350 Eight-Core

And of course, “ultra.”

GPU: Latest DirectX 11 graphics card with 2 GB Video RAM or more
CPU: Latest Eight core or more
RAM: 8GB or more

example 1
GPU: Nvidia GTX 670
CPU: Intel Core i7-3930K

example 2
GPU: AMD Radeon HD 7970
CPU: AMD FX-9370 Eight-Core

Well hey, at least I’ve got the 8GB of RAM sorted. Watch Dogs is due out on the same day in November (depending on your region) as Assassin’s Creed IV: Black Flag. That’s 19 November in the US and 22 November in Europe.

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  • Tim McDonald

    Huh. I think I’m actually pretty close to the ultra specs, which is heartening – my CPU is just sssslightly below the one they use in the example. I kinda doubt I’ll be able to run it with all the widgets turned up to 16x or whatever they are, but with a bit of luck and some minor downtunes from Ultra it should run okay and look rather lovely.

    Lately, at least, Ubi ports seem to have been mostly alright. The minimum is certainly pretty damn steep for a minimum, but ultra doesn’t seem *too* obscene. I was half-expecting TWO TITANS RUNNING IN SLI or something.

  • sorudo

    that’s ultra for me then, good thing i payed €10 more for the better GPU.

  • TonySoprano

    so, really shit port or very optimised (and those reqs being total bullshit)

  • Pridit

    This isn’t a port, do some research before you comment. PC is lead platform.

  • TonySoprano

    and you really believe ubifail? right

  • Some dick

    So just a happy coincidence that this game almost requires an octo-core CPU, something that few PC gamers actually own due to there not having been a reason to so far?

    Isn’t it also funny that it’s the same amount of cores used by the custom CPUs implemented in the next-gen consoles?


  • You’re Being Stupid

    The “Custom CPUs” implemented in the “next-gen” consoles might be 8 cores, but only 6 are usable by the game developers. Do your research. Not ‘laziness’, you’re just simple minded.