Everspace

Everspace patched – Migrating to Unreal engine 4.16 and hardcore coming

The team over at Rockfish continue to work on their excellent space shooter Everspace and there’s another update today.

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These new patch notes are small but they do mention that Rockfish will be moving the game over to Unreal Engine 4.16. For players looking for even more of a challenge, Hardcore mode is also coming as well as more VR tweaks.

There has been a recent problem with the final mission which appeared after the previous patch and that has been addressed with a hotfix of a hotfix. The new Everspace 1.08  notes are as follows:

We’re currently busy migrating the game to Unreal Engine 4.16, adding more controls options for VR and implementing the long-awaited Hardcore Mode. While doing so we received a few alarming reports about a problem with the very last mission of the game. It must have found its way in with the last hotfix – so we decided to branch to the old code base and hotfix the hotfix.

Here’s the tiny little list of changes for this patch:

  • Fixed very last mission not progressing correctly
  • Fixed Predetermination glyph incorrectly removing all jump suppressors

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Paul Younger
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