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All Destiny 2 The Final Shape known issues: Knock ‘Em Down, Glacial Harvest, Bladefury, and more

Everything wrong with The Final Shape right now.

The Final Shape expansion has finally arrived in Destiny 2, and while Bungie has ensured a mostly smooth launch thanks to a short delay that gave life to the excellent Into the Light update, there are still some minor issues with this DLC that players should expect to encounter during their initial playthroughs.

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While there’s nothing seriously wrong with The Final Shape, Bungie has released a list of known issues affecting the expansion ahead of launch so players know what to expect and how to avoid any potential mishaps. Most of them involve incorrect perk descriptions or certain abilities not working properly, but others can prevent your campaign progress from tracking or worse.

All Final Shape Known Issues in Destiny 2

Here are all of the known issues that Bungie is working on fixing in Destiny 2 The Final Shape:

  • Players progressing through The Final Shape campaign in a fireteam should avoid joining missions in-progress or swapping characters during the campaign to ensure progress is correctly recorded.
  • PC players with 3D audio enabled will not get any audio output from the game.
    • As a temporary workaround, players with Windows Sonic for Headphones, Dolby Atmos, or any other 3D audio setting enabled in their Windows Spatial Sound settings should switch the setting to Off when playing the game.
  • The “Leaving The Final Shape Campaign” pop-up is displaying placeholder art.
  • Activating Prismatic Hunter’s Blink Dagger super while mid-Grapple causes the player to fall.
  • The Solar Hunter’s “Knock ‘Em Down” aspect does not increase the number of Blade Barrage projectiles.
  • The ability description for the Hunter Arc Staff super does not mention that the three-attack combo or ground slam attack applies Blind.
  • The description for the Deconstruct perk does not reflect the recent change made in Update Deconstruct now refills ammo from reserves.
  • Vestiges won’t auto-convert into a Memory item if another Memory item is in your inventory. Players must obtain another Vestige after the Memory is used for Vestiges to convert into another Memory. 
  • Some old seasonal currencies and items from Seasons 20-23 will not be automatically removed.
  • Khvostov 7G 0X‘s trait “Eyes Up, Guardian” incorrectly states that the ricochet shots deal more damage.
  • Players who were tracking Triumphs that were vaulted with the launch of The Final Shape cannot untrack them.
  • During The Final Shape campaign, if players do not open the final chest in The Blooming Deep Lost Sector before the cutscene plays, the loot will be lost.
  • When Warlocks pick up a Stasis Shard with the Glacial Harvest aspect equipped, they will not be granted healing.
  • The Berserker’s Bladefury super does not consistently apply Woven Mail to allies on super cast when combined with Into The Fray aspect.

Most of these issues can either be avoided if you know what to look for or fixed with some quick settings tweaks. Plus, most of the issues on this list will likely be addressed within the first few hotfixes released after the launch of The Final Shape.

It’s a good thing that there aren’t any major issues with The Final Shape expansion, other than the normal queues and error codes. Otherwise, players wouldn’t be able to experience the big new features like the power system changes.

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Diego Perez
Currently serving as a Senior Staff Writer at PC Invasion, Diego Perez has been writing about video games since 2018, specializing in live service games like Destiny and Final Fantasy XIV. His work is featured at publications like Game Rant and Attack of the Fanboy (where he served as Associate Editor), but PC Invasion is home to his best work. When he's planning content or writing guides, he's yelling about Ape Escape or grinding Lost Sectors in Destiny. Plus, he has a Bachelor of Science in Telecommunication Media Studies for Texas A&M University.