Star Wars: Battlefront 2 is the major highlight of the EA Play event, with an entire 30 minutes devoted to it. And it’s still going on now.
So, okay, let’s go over what’s happening. First, there is a single-player story mode, which will bridge the gap between Return of the Jedi and The Force Awakens. There’ll be three times the content of the first game, in terms of weapons and maps and vehicles and all that stuff. The game will span “all three” eras, which I’m assuming means “prequel trilogy”, “original trilogy”, and “new trilogy” because – if memory serves – the Old Republic stuff isn’t officially canon anymore. So, uh, hooray. Droids that say “roger roger.” Just what everyone wanted.
Classes are now a thing, and there’s also going to be deeper character progression and customisation, although your guess is as good as mine as to whether that means something more than “get new helmets and guns.” There’s also a new Battle Points system which lets you spawn as different things: rather than grabbing a token on the map to spawn as a TIE Fighter or whatever, you earn Battle Points as you play, and spend them in game to become one of these things. Spend a few to get hold of a vehicle, or spend a lot to take control of a hero.
Somewhat inevitably, there’s going to be post-launch content – but it’s all going to be free, so as not to divide the player base. This content will be divided into “themed seasons”, with the first focusing on the forthcoming The Last Jedi movie, and will add Finn and Captain Phasma as heroes, amongst other things. Each season will apparently add new maps, weapons, heroes, and vehicles, and again, this’ll be free to everyone who owns Battlefront 2.
If more news about this pops up during the ongoing multiplayer match I’ll let you know, but for now you can have a gander at the reveal trailer below.
Star Wars: Battlefront 2 is due out on 17 November, with pre-orders getting beta access.