June 22nd, 2017

Call of Duty: Ghosts PC specs are a leap up from Black Ops 2

Call of Duty: Ghosts
Nvidia are unmasking the system requirements for Call of Duty: Ghosts. It works because, you see, he’s taking off his mask, and… oh, I’ll get my coat.

We’re approaching the season of Every Game Release. You can tell because we’re currently in the season of Every Set of System Specs Appearing Online, and Call of Duty: Ghosts is no exception to this.

Nvidia have posted up a set of Call of Duty: Ghosts specs which are a wee bit higher than those of last year’s Call of Duty: Black Ops 2 (as spotted by DSOGaming). While the processor requirements have remained the same, everything else has had a rather large jump, presumably to accommodate the higher graphical fidelity offered by the Xbox One and PlayStation 4 versions.

The specs are as follows:


OS: Windows 7 64-Bit / Windows 8 64-Bit
CPU: Intel Core 2 Duo E8200 2.66 GHZ / AMD Phenom X3 8750 2.4 GHZ or better
HDD: 50 GB HD space
Video: NVIDIA GeForce GTX 550 Ti / ATI Radeon HD 5870 or better
Sound: DirectX Compatible Sound Card
DirectX: 11
Internet: Broadband connection and service required for Multiplayer Connectivity. Internet connection required for activation.


Video: NVIDIA GeForce GTX 780

No word as to what ATI users will require for Recommended performance. Then again, this is Nvidia’s site. I’m not sure they really want to “recommend” a competitor’s card.

Two points worthy of note: first, this is another game requiring a 64-bit operating system. Second, that’s a hell of a leap from BlOps 2. While the processor requirements are identical, last year’s Call of Duty only needed 2GB of RAM (4GB, with a 64-bit OS) and a GeForce 8800 GT as minimum. Going from an 8800 GT to a 550 Ti is quite something.

Also: a GTX 780 as recommended? Good grief. I hope by “recommended” they mean “maximum.”

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