Treyarch has announced that patch 1.5 for the PC version of Call of Duty: World at War will go live on 17 July.The patch mirrors a few of the changes in the console patch and fixes a few bits and pieces, including “dog spawning in MP” which we’re sure a lot of people will be very happy with, as well as mod functionality, and it will include Map Pack 2. See below for the full list of changes in the patch.CO-OP hosts can now kick players from their lobbyImproved dog spawning in MPAddressed an issue with Zombie pathingFixed an instance of the player model displaying incorrectlySome unhandled exception errors have been addressedImproved server browser’s refresh functionality when the Source is set to ‘Favorites’Added support for CODTV“cg_DrawFPS 1” now only displays FPS and cg ms/frameAdded RCon command “teamstatus” to display players’ team informationMods: Added joinsquad script functionMods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen charactersMods: Users can now load custom maps when the usermaps folder contains fifty or more custom mapsMods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ errorMods: Increased the amount of mods displayable in the Mods menuMods: Fixed a crash related to the mod.arena fileThe patch should hit tomorrow, just in time for the weekend. You can see what we thought of the game right here.
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Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.
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Published: Jul 16, 2009 10:02 am