In a not especially shocking turn of events (given that the prior release date was “Spring 2015,”) Dead Island 2 has been delayed. Since we’d heard very, very little about it in the past few weeks and months, it was starting to seem pretty unlikely that it would show up in May.

The delay is a pretty sizeable one, however, pushing Dead Island 2 all the way into 2016.

The original Dead Island (and Dead Island: Riptide) were developed by Techland, who more recently decamped from publisher Deep Silver to Warner Bros. to release another open world zombie title in the form of Dying Light.

Dead Island 2 is being developed by Yager (the German studio behind Spec Ops: The Line – though the writer of that game is not, to my knowledge, involved.) In a statement on ‘Twitlonger,’ Yager explained the circumstances of the delay.

“We have always set ourselves a big goal for Dead Island 2: to create the sequel that takes Dead Island to the next level,” it reads. “We have been looking at the game long and hard, and we have decided we didn’t reach that goal we set out to achieve quite yet. This is why we have decided to delay Dead Island 2 to 2016.”

More information is promised at a later date, but for now the studio is focused “purely on development.”

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