I never thought for one minute I would be writing this story but here it is. Duke Nukem Forever is gold.
It’s finally done, no more delays, gamers will get their hands on the game on 10 June and will be able to try the game out when the demo releases on 3 June on all platforms.
It’s been a long ride; fifteen years ago George Broussard started working on the game that became known as the ultimate piece of vapourware. Since then numerous teams have worked on the game including Gearbox Software, Triptych Studios, Piranha Games and many other contributors.
No doubt 2K is extremely pleased to see the end of the line for the title and Christoph Hartmann, president of 2K added: 
 “Duke Nukem Forever is the game that was once thought to be unshippable, and yet here we are, on the precipice of history.  Today marks an amazing day in the annals of gaming lore, the day where the legend of Duke Nukem Forever is finally complete and it takes that final step towards becoming a reality.”
“Duke Nukem Forever and its journey to store shelves is legendary,” said George Broussard, creative director at 3D Realms. “It’s an epic tale of four game development studios that banded together and did the unthinkable and shipped the unshippable. When you play this game you will be reminded of that epic journey at every turn and in every small detail of the game. The character, attitude, interactivity, gameplay and political incorrectness combine to make a Duke Nukem game a unique gaming experience. In the timeless words of Duke Nukem it’s finally time to ‘Come Get Some’. Come be a part of gaming history.”
“Always bet on Duke, I did,” said Randy Pitchford, president of Gearbox Software. “I bet on all of the developers who have ever been a part of this legendary project and I bet that none of us want to live in a world without the Duke. I’ve played the final game and it is an incredible experience – a once-in-a-lifetime opus of interactive entertainment that reminds me once again why Duke Nukem is our King.  The developers of Duke Nukem Forever at 3D Realms, Triptych, Piranha and finally at Gearbox deserve our thanks and respect for never giving up and have truly shown us that they have balls of steel
So there you have it, now all we need is the final review version in our hands and we’ll let you know if it’s been worth the wait. Here’s hoping.

Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.

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