Elite: Dangerous getting Squadrons, new ships and more – Release timelime

Elite: Dangerous getting Squadrons, new ships and more – Release timelime

The Frontier expo is now underway and today Frontier revealed their plans Elite: Dangerous.

The major new feature that’s coming next year is the addition of Squadrons and the Fleet Carrier. These Squadrons involve groups of players who can pill together and purchase their own Fleet Carrier which will be the main base and respawn, rearming and repair point for the Squadron group. New tools will also be added to the game to manage these new Squadrons. This feature is expected to roll out Q4 2018.

Frontier will also be giving the game the game some graphical tweaks with a new lighting system and improved planets with surface diversity (see shots below). Q1 will include core feature enhancements and expand the narrative. It will also see crime and punishment being a lot tougher on players, new wing missions and improved trade data for accuracy. Frontier will also be revamping mining and engineers.

Elite Dangerous

Following that there will be a content update including new ships as they head towards Q4 and Squadrons. A couple of new ships were revealed, the new Chieftan and the Krait. Seasoned Elite players will remember the Krait from the original game. New weapons are also coming to help fight against the Thargoid threat that continues to unfold.

Elite Dangerous

Another cool feature that’s being added is Galnet audio which will read out Galnet news with an AI voice which really brings the news to life and help players immerse themselves in the game even more. It sounds absolutely cracking.

The next twelve months are going to be busy for Frontier and Elite: Dangerous players and the game appears to be getting better and better as time goes on. Frontier has been smart rolling out these major updates and improvements incrementally because it’s keeping the community engaged while they continue to enjoy the Elite universe.




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  • Paul Younger

    Founder and Editor of PC Invasion. Veteran PC gamer of over 22 years.

    • Lumi

      I got the game back when it was in closed beta and I got all DLC’s for life. Unfortunately, all the updates don’t change the fact that the base game is still more grindy than a free to play and once you’ve done bounty hunting, trading and mining you’ve basically seen it all. There’s no story or quest to keep you going and to me a game like Freelancer offers much more than Elite: Dangerous ever did. I wish I’d love the game, but I can’t seem to be able to warm up to it anymore…

      • Paul Younger

        I totally agree on the story stuff but it sounds like they are working on that. The problem with all these sandboxy games is that story is hard to slot in. I find it’s harder to get into games when there is no final end-game or goal. MMOs are the worst for this, just keep playing and playing. That’s why we really need a good single player space game with all the bells and whistles that provides a great story.

    • Adept

      This is looking really promising. FDev are starting to think about the right things finally.

      • Paul Younger

        Yeh I think so too. There is a good foundation to really build on it now.

    • vander

      Quite a let down. I was hoping that E:D would get much more depth but unfortunately these upcoming changes doesn’t seem to make much difference to core gameplay at all. I think the game mechanisms are way too simplified and the game gets tedious very fast.

      Instead of couple of new ships, GalNet News audio, improved planetary rendering, etc. I would have liked to have much improved mission system, space legs and NPCs.

    • Oliver James

      Elite: Dangerous Squadrons list. https://www.reddit.com/r/EliteSquadrons/