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What free to play can do to change how cosmetics work in Overwatch 2
What will happen to those sweet skins?
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Seven new Starfield gameplay features we’re excited for, and three we’re not
The biggest takeaways we have after seeing the new Starfield footage.
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The Elder Scrolls Online: High Isle impressions — Ascendancy
The Elder Scrolls Online: High Isle is live and inviting players to explore its hills and beaches.
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10 dream games we want to see at the 2022 summer game showcases
We would be over the moon if these games make a surprise appearance this week.
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The post-launch journey of Dying Light 2 DLC with Tymon Smektała
We chat with Dying Light 2's lead developer, Tymon Smektala, about the game's future content.
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10 of our most anticipated games for the 2022 summer game showcases
These are the exciting games we think could make an appearance soon.
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What could a different Microsoft studio do with Halo?
There are endless possibilities in the wide universe of Halo.
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Microsoft Flight Simulator — What’s the deal with payware planes?
Microsoft Flight Simulator has recently garnered a number of high-quality payware airliners. But why the sudden spike in popularity?
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10 upcoming indie games we can’t wait to play in 2022
Keep an eye out for these promising games.
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Elden Ring’s marketing helps to understand the lore
The lore hunt for Elden Ring began long before the game came out.
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Gotham Knights recent gameplay trailer left some feeling disappointment and confusion
Our last look at Gotham Knights left most sensing something was askew, so what was it exactly?
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What we want to see from Elden Ring DLC
We don’t want to be done with the Lands Between just yet.
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Is Bethesda doing enough to generate excitement and interest about Starfield?
The buzz around Starfield feels quieter than it should be.
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5 reasons to be excited for Bethesda’s next RPG, Starfield
Bethesda has teased enough details to get the blood pumping for its upcoming space opera.
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Weird Wednesday: Skunny part 2 — Skunny Kart
This week, we look at Skunny Kart, which tried its (big) hand at being Mario Kart for PC, but couldn't avoid legal issues.
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The Iron Oath Early Access impressions — Battle bore-thers
Plumbing this dungeon crawler's depths yields few precious rewards at this stage.
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The biggest short-lived fads in PC hardware history
From Valve's failed console to the arrival of 3D displays, let's go through some of the biggest PC hardware fads.
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Chrono Cross: The Radical Dreamers Edition — Is it worth it?
Is Chrono Cross: The Radical Dreamers Edition worth it on PC?
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Ed-0: Zombie Uprising Early Access Impressions — Zomboring
Ed-0: Zombie Uprising needs more work to feel complete.
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Interview: GRID Legends developer talks development, inspiration and real-life racing
GRID Legends launched to positive reviews, so we asked Codemasters a few questions about its creation.
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Death Stranding: Director’s Cut is on PC today – Here’s what you should know
Death Stranding: Director's Cut is finally on PC, but what comes along for the new journey?
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Weird Wednesday: Developer Softie, Inc. and the Hot Dog Crimes
This week, we talk about Arnold Zaler, a con artists whose enterprises consisted of video games... and hot dogs.
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Interview: Conceptualizing Yu-Gi-Oh! Master Duel’s design with Producer Kenichi Kataoka
The popular digital trading card game has surpassed 20 million downloads since its launch in January.
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Eight of the best demos I played during Steam Next Fest
After trying over 20 Steam Next Fest demos, eight made the cut.