Ron Carmel of 2D Boy has spoken out against DRM at the Game Developers Conference.”It’s a waste of time,” , according to Gamespot. “You just end up giving the DRM provider money. Anything that is of interest gets cracked, and the cracked version ends up being a better user experience than the legit version because you don’t have to input in some 32-character serial number.””Anybody who wants the game is likely to find it on BitTorrent sites,” he continued. “It’s going to get cracked even with DRM, it’s going to be available very quickly, so we don’t see the point in having DRM. Piracy rates have been released before, and there’s no difference between World of Goo and other games.”It’s an interesting thought that mirrors what many consumers say, and is occasionally stated by other indie developers, but whether any of the larger publishers will take notice is another matter entirely.