How to break combos in Mortal Kombat 1

Mortal Kombat 1 Break Combos Featured Image
Image: NetherRealm Studios

The game fighting scene can be very competitive with players all around the world willing to go the extra mile to become the best. Mortal Kombat 1 is now on their hands and they will make the best out of it, perfecting every single combo possible. They all started somewhere though, so it is never too late to learn the basics and start climbing uphill. Here is how to break combos in Mortal Kombat 1.

How to combo break in Mortal Kombat 1

Mortal Kombat 1 Break Combos

Screenshot: NetherRealm Studios

If you don’t want to feel overwhelmed by a barrage of kicks and punches to your face, then combo breaking will make the difference between life and death. So, to perform a combo breaker, all you need to do is input Forward and the Block buttons. To correctly land this combination you will have to time it along with the next attack in the combo. Now with Mortal Kombat 1 featuring a lot of combo possibilities, you will see yourself doing this quite often. An important note! Be wary that you will only get to do break combos by sacrificing a full Super Meter in Mortal Kombat 1. That means that you won’t be able to do this move indiscriminately. You will have to fully charge it once again to do another combo breaker. Here are the control inputs for controllers:

  • PlayStation: Forward + R2
  • Xbox: Forward + RT
  • Nintendo: Forward + ZR

RelatedHow to unlock all characters in Mortal Kombat 1

If you are having a hard time landing a combo break, then I suggest practicing the Super Meter lessons to correctly time it. The more you play the game, the easier will become since you will get to know each character’s combos as well as their speed and rhythm. Just don’t panic and time it perfectly so you can live to fight another day.

Alejandro Josan
About The Author
A musician with a heart of a gamer, Alejandro's life has always been accompanied by adventures on Nintendo platformers, countless hours of fantasy RPGs and several third-party FPSs. Currently, he is studying Game Design and Development and Creative Writing, preparing for a long career in the video game industry.