Once billed as the team’s
The makers of Defcon and Darwinia have been working on Subversion part-time for about six years, but as Chris Delay explains in a lengthy post at the Introversion forums, ” somewhere along the [line], we had lost our way.”
“We couldn’t even remember what sort of game it was supposed to be anymore. We’d ended up with a game that looked and sounded brilliant, classic Introversion with its blue wireframe and sinister faceless characters. But there was a massive gaping hole where you would normally see a ‘core game’. We’d tried and tried to fill that hole with ambitious tech and experimental systems, but you couldn’t escape it.”
As a result, Subversion won’t be emerging into the light any time soon. However, it’s not cancelled, it simply “needs a total rethink from top to bottom”.
The better news is that Introversion has just submitted a new game to the Independent Games Festival (IGF), something they last did in 2006 with Darwinia. This title isn’t Subversion (obviously), but is said to be “unrelated to any of our previous games, released or not.”
More on that subject is set to be revealed “soon”.