Up until a year ago, Kristian Kebbe was a VFX artist working in Hollywood. You’ve probably heard of some of the films he’s worked on, like Captain Marvel, Spider-Man: Far From Home, and Jumanji: The Next Level. But since he was a kid, his dream has been to make video games. So, he quit his job and started working on a game of his own. Now, he’s just announced Lucen to the world with a beautiful trailer that also gives us a brief glimpse of the gameplay.
Kebbe is the sole developer and publisher of Lucen. So, although the announcement trailer was just released, it’s still going to take some time before it’s ready for players to get their hands on it. Lucen’s Steam page says it’s planned for release in 2021. However, Kebbe recently posted on the game’s Twitter account that he would be delaying Lucen’s Kickstarter because of “the global situation around COVID-19.” So, the launch might also be delayed.
Lucen and the quest for light
You play this hack-and-slash game as a boy called Lucen. Your village is unexpectedly and mysteriously shrouded in darkness, and none of the other villagers will wake up. So, it’s up to you to venture into the lands beyond to find the old gods and request their aid.
Lucen is armed with a sword and bow that can harness light. As you progress, you’ll earn specialization points that you can use to unlock new combos for your sword or attacks for your bow. To survive, you will battle creatures both small and much, much larger than you — like the enormous dodo boss you can see in the Lucen trailer.
In your journey to save your village, you will venture to places untouched by civilization for centuries. During the game’s main quest, you’ll learn about the boy. But Lucen is set in an open world, so you can explore it at your leisure to discover the ancient secrets of the land and its gods.
If you like what you’ve seen of the design and gameplay in the Lucen trailer, then be sure to add the game to your Steam wishlist.