While not flawless, the PC version of Metal Gear Solid V: Ground Zeroes was one of the better ones we’ve seen of late (and looks even finer after all this Batman stuff.) That hopefully bodes well for Metal Gear Solid V: The Phantom Pain in September.
As further reassurance that they’re taking this seriously, Kojima Productions community manager Robert Peeler has put out an open call for PC version suggestions on the Phantom Pain Steam forum.
“In a little over two months time we’ll have a PC version of Metal Gear Solid V: The Phantom Pain, something we’ve been working on, but while we’ve been doing our best, and reading what feedback you’ve given thus far…let’s do our best to funnel it all into this thread,” Peeler writes.
There are “no guarantees they’ll all make it in,” but when something isn’t possible Peeler says he’ll do his best to explain why this is the case.
The thread already has close to 500 replies, with suggestions piling up for FOV options, a separation of post-processing options (so depth of field can be turned down or off,) full mouse support in menus, an unlocked frame-rate, different anti-aliasing options, and all that other good stuff you’d want in a PC version.
If some or all of those make it into Metal Gear Solid V: The Phantom Pain, it’ll be a job well done.