Outlast 2

Red Barrels has released a patch for Outlast 2 which they are hoping resolves some of the difficulty issues. The game has done well according to Red Barrels and they recouped the development costs after a week of sales. However, after reading reviews, they felt that the game may have been a little “too sadistic”.

The new patch which is available for PC “introduces some minor adjustments to the difficulty in key spots” and on Normal difficulty, it will give players a “more appropriately balanced experience (ie scary as $#&!) “. Hard and Nightmare difficulties have still been maintained in relation to these changes.

The patch also brings a few fixes and game changes so read through the Outlast 2 patch notes below.

  • – Global rebalancing of the game difficulty.
  • – Microphone no longer uses extra batteries.
  • – Increased the size of subtitles.
  • – Fixed an issue on Intel HD 4000 cards where most dynamic lights were missing.
  • – Fixed an issue where flickering black squares appear in the center of the screen at some specific resolutions.
  • – Fixed an issue with alternate controller mappings and the camcorder UI.
  • – Fixed an issue with double doors where one of them is locked.
  • – Fixed an issue causing lost save games when Steam somehow fails to initialize.
  • – Fixed some heretic sound effects.
  • – Fixed multiple minor gameplay issues (collisions, crawling, tutorials, etc.)
  • – Fixed multiple rare crashes.
  • – Added a “-refreshrate 60” command-line parameter to specify a preferred refresh rate (replace 60 by the desired refresh rate).
  • – Added a “-notexturelimit” command-line parameter to remove texture size limits based on VRAM amount.
  • – Added a “-borderless” command-line parameter to use borderless fullscreen and not have to edit INI files.
Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.

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